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http://flashofsteel.com/ - The Best Strategy Game Blog in My House

Three Moves Ahead Episode 40 – Listeners Write Back
Troy, Bruce and Julian deal with a few questioners listeners brought to the panel. Can noobs and experts play together? What is the place of AI in current game design? Why do we keep doing this? And where is Tom? Thanks for your questions, and keep them coming. We might do this again some time ...
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Civ MMO Canceled?
I wonder what the odds are that I could get 2k to actually comment on this.
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Field of Glory: I’d Like Some More Please
The computer version of Field of Glory satisfies two itches at once. First, it is a very simple and very fast playing wargame, well adapted from what is, by all accounts, a very good miniature rule set. Second, it is an ancients game, and we all know that I can go on forever about that [...]
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Solium Infernum Live Blogging
Tom Chick, Bruce Geryk and I have been playing Solium Infernum for the last few days. Because the build is still in flux, we had to abandon our first try as files got updated. But our newest game is being live blogged on the Quarter to Three forum. Check us out over there. I will eventually [...]
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Decade Feature – 2001: Kohan Immortal Sovereigns
One of the great things about these feature series is that they give me license to reinstall games I hadn’t touched in a long time. I had to do some compatibility/patching nonsense to get Kohan: Immortal Sovereigns working (not quite perfectly, but functionally) and I’m glad that I ...
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Stardock’s Customer Report 2009
Brad Wardell has published the Stardock customer report and it’s got little bits of interesting information, especially if – like me – you are interested in, but not necessarily knowledgeable about, the business side of PC gaming and software development in general. For ...
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Field of Glory now available
The PC adaptation of the Field of Glory miniature rule set is now available from Slitherine. . Game play that allows key decisions to decide the results of historical battles. · Detailed and accurate depiction of ancient warfare (combat mechanics, leaders, [...]
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Supreme Commander 2: A Ten Minute Presentation
Chris Taylor narrates a ten minute trailer of Supreme Commander 2. I love how the game looks, even though it is in pre-Alpha.
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Three Moves Ahead Episode 39 – Bob Smith and Armada 2526
Another guest this week as Ntronium Studios lead Bob Smith talks to Troy and Tom about the imminent release of Armada 2526. Bob is a veteran of Creative Assembly and has been making games for over a quarter century. Is there room for another 4x sci-fi game? And how do you differentiate one title ...
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Decade Feature – 2001: Black & White
What this is about. I have this fear that something bad will one day happen to Peter Molyneux. Because if he ever suffered harm under mysterious circumstances, I worry that a police investigation will uncover things I said in 2001. I may have expressed ill-will toward him, and perhaps even made ...
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Decade Feature: 2000 – Combat Mission: Beyond Overlord
When I was in grade school, I had a set of painted toy soldiers. While my friends had the anonymous green plastic bazooka guys that you could buy at that time, I had dozens of colorful Polish toy soldiers obtained on multiple family trips back to Poland, and each time we went I expanded [...]
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Victoria 2 – “Because we can”
Fun fact: My review of Victoria for Computer Games Magazine was the first review I was ever paid for. Chris King’s opening developer’s diary for Paradox’s upcoming Victoria 2 tries to explain the thinking behind making the game in the first place, and the reasoning is still a ...
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Command and Conquer Comes to Conclusion?
Always be wary of rumors, especially from sites that specialize in rumors. But Kotaku is reporting that the massive layoffs at EA will include the team making Command and Conquer 4: Tiberian Twilight. Sources tell Kotaku that the team working on Command & Conquer 4: Tiberian Twilight was ...
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Three Moves Ahead Episode 38 – Expansions and DLC
This week’s show begins with a business chat as we talk about the changing revenue models in all gaming as downloadable content begins to supplant or supplement the traditional retail expansion pack. Be sure to stay tuned for Bruce’s Nietzsche moment in which he declares that ...
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Favorite News Item of the Day
Via Shack News: “We definitely have had some people say this is something EA shouldn’t be doing or, you know, we’re desecrating the original poem. I just don’t agree,” Dante’s Inferno creative director Jonathan Knight explains over footage of giant tentacles ...
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No Starcraft II Beta for a while
I was an early skeptic that Starcraft II would see the light of day by the end of 2009, and that was confirmed long ago. But it looks like even the beta won’t get going until next year. Eurogamer reports: StarCraft II producer Chris Sigaty has confirmed that the game’s beta test, ...
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Dragon Age: Origins
It’s not a strategy game but I thought I should weigh in on what’s been consuming the time of me and my friends. I sprung for Dragon Age: Origins (both versions) and I downloaded the toolset and even bought the Warden’s Keep DLC. So I am obviously hooked into yet another ...
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Histwar: Les Grognards Dropped By Battlefront
I can’t say I blame them. Histwar, an ambitious Napoleonic strategy/wargame, has been in development forever and it says something about the state of independent publishing that Battlefront stuck it out this long. I do hope the game gets finished, of course, and that it is good. But all it ...
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Three Moves Ahead Episode 37 – Chris Park and AI War: Fleet Command
Chris Park from Arcen Games joins us this week to talk about independent game development and how his sci-fi RTS AI War: Fleet Command saw the light of day. Park talks about the design process, the challenge of modeling risk and reward and the difficult part of difficulty levels. It’s also ...
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The Escapist Goes to War
This week’s issue of The Escapist is dedicated to the idea of war, and the articles are generally interesting. Greg Tito’s “history of wargaming” doesn’t really add anything new or interesting to the already large library on this topic but Shawn Williams article on ...
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