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http://www.gamespite.net/ - GameSpite's bilious dialectic

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GameSpite Quarterly 2, #1: Super Metroid
1. Super Metroid And with this, we bring GameSpite Quarterly 2 's online iteration to a lengthy, self-indulgent conclusion. For everyone who's ever wondered why I keep this blog active when I work full-time for a gaming site, it's because there's no possible way I could ever publish ...
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GameSpite Quarterly 2, #4: Super Mario Bros. 3
4. Super Mario Bros. 3 Mario 3 is weird, because it has a tendency to look a bit like an old PC game in still shots. Something about the artwork and the flatness of color, I think. In motion, it looks quintessentially NES-like, but check out the screenshot in this article. Weird, right? ...
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Like Coke in green glass bottles
I sat down last night and started up a new file in the import version of 3D Dot Game Heroes . I was instantly transported to 1988; the game isn't so much an homage to the original Legend of Zelda as it is a high-tech ROM hack. I was gratified to discover that it captures not only the look ...
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GameSpite Quarterly 2, #5: The Legend of Zelda: A Link to the Past
5. The Legend of Zelda: A Link to the Past As GameSpite Quarterly 3 enters the final, final pre-publishing stretch (I placed all remaining images and photos last night, so now it's just down to copy edits), the prior issue's online edition enters its final stretch as well. Just four more ...
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This is not the cover to GameSpite Quarterly 3
The press proof for GameSpite Quarterly 3 arrived yesterday -- much sooner than I expected, in fact. The near-final product looks pretty good, and it's crazy dense. I'm talking 300+ pages. It's a lot of text. Unfortunately, I hate the cover. The idea was pretty good, I think: Since this ...
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GameSpite Quarterly 2, #6: Mega Man 2
6. Mega Man 2 Brace yourselves, kids! It's another great comic by Philip "Loki" Armstrong. Your day is now officially awesome. And this time, I've learned my lesson: I've temporarily boosted GameSpite's maximum bandwidth so the site won't die horribly from all the inevitable links that will ...
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Now 50% less ass-y
I had a troubled relationship with Assassin's Creed . You can read my review of the game from way back when to refresh your memory, if you like, although really a lot of the bigger problems troubling our relationship exist outside the continuum of the game itself. Suffice to say there were ...
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GameSpite Quarterly 2, #7: Final Fantasy Tactics
7. Final Fantasy Tactics I've always been a little sad that Final Fantasy III and V didn't arrive in the U.S. until well after Tactics, because as much as I enjoyed the game (playing through it twice in a row and all that) the added context would have made it even better. I think I'm going ...
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GameSpite Quarterly 2, #8: EarthBound
8. EarthBound Of all the EarthBound write-ups I've read over the years, I think this one is my favorite. It's short on hyperbole, surprisingly unanecdotal, yet isn't a dry mechanical analysis. Still, it really manages to convey EarthBound's appeal. I suppose it's the tone of the writing, ...
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2D: New Super Mario Bros. and case of the extra half-dimension
So, New Super Mario Bros. Wii is pretty good . I'm sure the 1UP score will skew high compared to a lot of other reviews, but bear in mind that I reviewed it based on what it does as opposed to some fevered vision of what I think it should do. It's designed to be a universally accessible and ...
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GameSpite Quarterly 2, #10: Castlevania: Symphony of the Night
So I managed to upload GameSpite Quarterly 3 last night. A proof copy will hopefully be in my hands by the end of next week, with orders open the following week. I'm going to hold off on showing the cover until I've seen it in-hand -- I like the concept, but don't know how well it's going to ...
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A tiny update
All of GameSpite Quarterly 3 outside of New Games + and the cover and the table of contents and the copy editing is complete. Unfortunately, I appear to have worked so hard this weekend that I made myself ill. That was not terribly smart of me, I admit. But I still anticipate submitting the ...
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A message from the front lines
Hello, humans. Have you missed me? Sorry to leave the site neglected for a day or two -- really, I'm completely committed to this daily updates thing -- but I'm entering the final stretch of assembling GameSpite Quarterly 3 . It's gonna be a long, long issue, as in 300 pages long. Which is a ...
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GameSpite Quarterly 2, #11: Super Mario Galaxy
11. Super Mario Galaxy I'm pretty sure Super Mario Galaxy is the most recent release on this entire list (barely edging out Portal by a matter of days). Less than two years is a pretty quick turnaround time for a game to make the top of so many people's list of personal favorites. But I ...
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GameSpite Quarterly 2, #41: Alpha Centauri
41. Alpha Centauri Today we're posting the last of issue two's hardcover-only content -- and, maybe by coincidence, the last of the games voted into this issue with which I have zero experience. From here on out, it's all familiar titles that everyone loves, like Silver Surfer for NES and ...
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GameSpite Quarterly 2, #42: Sonic 3 & Knuckles
42. Sonic 3 & Knuckles I was surprised that Sonic 3 made the cut for this issue, even at this fairly low ranking. Sonic 2 is so much better! But it's nowhere to be seen. Yet the people have spoken, and Mightyblue has written, and apparently many magical rings have been collected! This ...
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GameSpite Quarterly 2, #12: Metal Gear Solid 3
12. Metal Gear Solid 3 There were a few instances in the voting for this issue where things lined up in a way that I found totally acceptable. I'm still annoyed that Bionic Commando didn't show up anywhere on the list; but on the other hand, Metal Gear Solid 3 showed up pretty close to the ...
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GameSpite Quarterly 2, #13: The Legend of Zelda: Link's Awakening
13. The Legend of Zelda: Link's Awakening Did I mention that there were a lot of Zelda games voted into this issue? You guys really like them, I guess. For my part, this particular entry was my favorite chapter of the series for a long time. At some point, I guess it stopped being my ...
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Hints of progress
After far too many hours of effort, I've completed all 127 profile headers for Issue 3. Honestly, the rest of the book is gonna be a piece of cake from here. Time-consuming, yeah, but far less tedious. Now to copy edit the text so I can start placing it along with the images to develop some ...
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And so it begins
The production side of GameSpite Quarterly 3 began last night. I'm taking a slightly different approach to the book this time by doing all the artwork and layout stuff before I place the text; hopefully this will speed things along. I am sort of concerned about how big this issue is going to be! ...
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