vote down
flag
gamasutra.com - 29 days ago
—
Seattle-based Umbra Software has announced that BioWare is using its occlusion culling technology in several franchises including Dragon Age and Mass Effect. The PC version of Dragon Age: Origins, which releases this week, is said to use Umbra's GPU-based optimization technology. Occlusion culling determines areas that cannot be seen by the player at a given moment and removes the need for the game engine to render those polygons, potentially improving the engine's efficiency by a ...
fidgit.com - 27 days ago
—
fidgit.com —
I'd like to thank lead systems designer Georg
Zoeller for taking the time to post the following...
comment in response to my complaint about additional inventory space being part of the DLC for sale for Dragon Age. Hey Tom, For what it's worth, 'EA' ...
(more)
Bioware responds to Dragon Age inventory criticism
wardensquest.com - 10/31/2009
—
wardensquest.com —
Please enter your date of birth Exit site
EA BioWare Terms Of Service | Privacy Policy |...
© 2009 Electronic Arts Inc. All Rights Reserved . Electronic Arts Ltd, Registered office address Onslow House, ...
(more)
Dragon Age Origins
kotaku.com - 10/28/2009
—
kotaku.com —
Dragon Age: Origins won't Tweet, but the new
single-player game will network console and PC gamers in...
unusual ways. That's because the games creators at BioWare believe that solo role-playing games should no longer be lonely experiences. "One of the ...
(more)
BioWare Reveals Dragon Age
| bioware Licenses Umbra Occlusion Culling For Dragon Age: by Chris Remo Seattle-based Umbra Software has announc.. http://tinyurl.com/yeldh3v 29 days ago |
Comments
Blog Reactions
BioWare Licenses Graphic Tech from Umbra
Darth Hater - An Old Republic Community —
... We learned from a recent Gamasutra article that BioWare has licensed Umbra occlusion culling technology for use in multiple titles, including Dragon Age: Origins and Mass Effect. This adds to the growing list of relatively high profile third party technology being utilized in BioWare products, and could be another interesting point of conversation in the constant debate about graphics in Star Wars: The Old Republic. ...
Related Content




