Capcom explains Resident Evil 5 Versus cost, but will you listen?
Destructoid —
... As with any DLC announced, especially one so close to a release (or in this case, before), people raised a few eyebrows. In a statement to MSXbox World, Capcom explains the decision to price the content. ...
Capcom Defends RE5 DLC Pricing
The Escapist : Latest News —
... were understandably upset that Capcom would be asking them to pay for a mode that they argued should already be in the game. The company has responded to these criticisms, defending the mode as worthy of charging for considering the context of the series and the game itself. "Although Versus mode makes use of the assets that exist in the game, the functionality is not currently in the game and is above and beyond the initial scope of Resident Evil 5 ," a Capcom representative told MSXboxWorld . They also pointed to the fact that releasing the DLC isn't exactly cost-free for ...
Capcom Explains 'Resident Evil' Multiplayer Pricing
G4 TV - TheFeed —
... mode makes use of the assets that exist in the game, the functionality is not currently in the game and is above and beyond the initial scope of Resident Evil 5. We have never included a versus mode in Resident Evil before, and as well as the costs of development of the feature, there's also additional bandwidth costs associated with it.
I hope this helps clarify the need to charge for this additional feature.
What do you think? Good enough explanation?
Source
...
Capcom Responds to 'Versus' DLC Outrage
GameLife —
... 5," a representative from Capcom told MSXboxWorld.com.
"We have never included a versus mode in Resident Evil before, and as
well as the costs of development of the feature, there's also
additional bandwidth costs associated with it. I hope this helps clarify the need to charge for this additional feature."
So? Feel better? Or are you still enraged that the company would make you pay for the "Versus" DLC?
Image courtesy Capcom
Capcom defends Resident Evil versus mode pricing [MSXboxWorld.com]
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