Submit a Story!
China Q2 online game revenues hit $906 mln
SHANGHAI, Oct 13 (Reuters) - Revenue from China's online game market grew 39.5 percent in the second quarter from the previous year to 6.18 billion yuan ($906 million), according to data from research firm Analysys International on Tuesday. Tencent Holdings ( 0700.HK ), which runs China's ...
China's online game revenue surpasses $900 million
China's online game revenue surpasses $900 million
news.cnet.com — China's online game market grew 39.5 percent in the second quarter of 2009 to $906 million (6.18... billion yuan), according to newly released data from Analysys International. Online gaming, like many other markets tends to have a few big ... (more) China's online game revenue surpasses $900 million
Tencent Holdings Leads China's $906 Million Q2 Online Game Market
Tencent Holdings Leads China's $906 Million Q2 Online Game Market
gamasutra.com — In the second quarter of this year, China's online game revenues grew 39.5 percent year-on-year to $906... million, with online operator Tencent Holdings leading the charge ahead of competitors Shanda and World of Warcraft operator NetEase. A Reuters ... (more) Tencent Holdings Leads China's $906 Million Q2 Online ...
Chinese Online Game Revenues Continue Explosive Growth
gamepolitics.com — A new report that details online game revenues in China showed a second quarter tally of 6.18... billion yuan (approximately $906 million U.S.), a 39.5 percent increase over the previous year. Reuters reports that Tencent Holdings led the way in the ... (more) Chinese Online Game Revenues Continue Explosive Growth
Comments
Blog Reactions

China Q2 Game Revenues Top $900 Million
Edge Online - Interactive Entertainment Today — ... Free-to-play games operator Tencent Holdings held 20.2 per cent of the market and generated 1.24 billion yuan in revenues, reports Reuters. ...

Chinese games industry grows in Q2
Gamer Limit — ... According to Reuters it’s free-to-play games operator Tencent Holdings that is the market leader, holding 20.2 per cent of the market and generating 1.24 billion yuan in revenues. ...

Tencent Leads China's $906 Million Q2 Online Game Market
Worlds In Motion — ... A Reuters report cited data from Analysys International, which said Tencent captured 20 percent of the overall Chinese online gaming market during the quarter. In addition to operating online games including Xunxian, Dungeon & Fighter, and QQ Huaxia, Tencent operates an instant messaging service, and other online businesses. ...

Chinese Online Game Revenues Continue Explosive Growth
GamePolitics News — ... Reuters reports that Tencent Holdings led the way in the quarter with a 20.2 percent share of the pie, or 1.24 billion yuan (approximately $182.0 million U.S.), by virtue of its free online game offerings. NetEase.com, which operates World of Warcraft in China in league with Activision Blizzard, took third place in the quarter, with 12.7 percent of the market and 780 million yuan (approximately $115.0 million U.S.). Research firm Analysys International provided the data. ...

Online gaming revenues soar in China
Massively — Filed under: MMO industry, LegalOnline gaming revenues soared in China to 6.18 billion RMB (USD 906 million) in the second quarter of 2009, according to Reuters. They cite data from Analysys International, a research firm which states China's online game revenues for Q2 2009 were up 39.5 percent over last year. Among the top three earners (trailing behind Tencent Holdings and Shanda Games) was NetEase, the company which is presently the licensed operator of World of Warcraft in China. Reuters states that NetEase saw ...

The Chinese video game market
Bruce On Games — ... The Chinese game market is exploding. Q2 turnover this year was 40% up on Q2 last year. Total turnover there could be as high as $4 billion this year. So it is a substantial and well established market. ...

Social Gaming Roundup: Zynga’s Sehgal, EA Jersey, China Revenue, and Ice-T
Inside Social Games — ... . That’s up 39.5% from the previous year. A Reuters article on the matter also quote an industry regulator” who thinks yearly growth will come to between 30% and 50% over last year, for 24 billion-27 billion RMB ($3.5 billion-$4 billion) ...

Related Content
EA hits record digital revenues in Q2
thatvideogameblog.com 22 days ago — Through their earnings report today, EA announced that the company enjoyed all-time record digital revenues in their fiscal second quarter — $138 million worth of enjoyment to be exact according to EA’s non-GAAP accounting methods, up ...
WoW back online in China
wow.com 9/21/2009 — The long wait is finally over -- World of Warcraft' s servers are finally back online in China after they went offline all the way back at the beginning of June , due to a switch between former host The9 and current host NetEase. It took a while ...
News: Saving Private Ryan scribe on board for WoW movieVideoGamer.com - All Updates
Director Sam Raimi wanted to work with the best character writer he could find.
DJ Hero: Intro TrailerGameSpy Complete
DJ Hero (PS3) Activision Blizzard's DJ sim reveals the in-game intro movie, and it's pretty out there.
News: Damon Slye to build new Red BaronEurogamer
"I have a lot of ideas," says creator. Red Baron creator Damon Slye has told Eurogamer he wants to build "a new version [of the game] with a modern engine", now that he has re-acquired the licence from Activision Blizzard. "I have a lot ...
Saving Private Ryan writer behind WoW flickplay.tm
Hit writer enlisted for cinematic conversion Robert Rodat, screenwriter of Oscar winning WWII flick Saving Private Ryan, is behind the new World of Warcraft film - according to MTV . The writer also penned The Patriot, while his role in the ...
Pvt. Ryan Writer Penning Warcraft Movie ScriptG4 TV - TheFeed
I predict the upcoming World of Warcraft movie will be the single best video game to movie adaptation in film history. It's being directed by Sam Raimi ( Evil Dead, Spider-Man ) and I've just learned the script will be written by Robert ...