Free-to-Play Relaunch of DDO Unlimited a Big Hit
The Escapist : Latest News —
Dungeons & Dragons Online Executive Producer Fernando Paiz says the decision to switch the game to a free-to-play model is working out well and that Turbine is "very happy" with the decision. Turbine announced in June that its D -based MMOG would switch to a free-to-play model later this year. Known as Dungeons & Dragons Online: Eberron Unlimited , the game would do away with subscription requirements and instead focus on user-controlled micropayments for everything ranging from inventory items to "adventure packs," character customization and more. The revamped game opened to the public in early September and according to Paiz, things are going ...
DDO’s F2P Hybrid Model: A Tenative Success
Bio Break —
... From Ars Technia:
“We’re hitting and exceeding our internal targets, so far we’re very happy,” [Fernando Paiz, DDO's Executive Producer] told Ars when we asked how the game has grown since becoming free. “All aspects of our business are growing. Hundreds of thousands of new players in the world are playing for free, with a very high percentage using the store.” The internal projections for growth were doubled. Even more surprising, subscriptions have gone up 40 percent since the game has gone free-to-play. ...
DDO Cashes in on Free Play
Blue's News —
Dungeons and Dragons Online: behold the power of free on Ars Technica hears from Fernando Paiz, Executive Producer on Dungeons & Dragons Online: Eberron Unlimited , Turbine's MMORPG, learning of how successful the game's switch to a subscription-free model has been. While it is not surprising to hear that the game's population has dramatically increased since mandatory subscription fees were dropped, but Fernando also says that since the game has gone free-to-play they have seen a 40% increase in subscriptions now that they're optional. Thanks Mike Martinez.
Turbine claims D&D Online more successful now that it's free-to-play
Big Download Blog —
Filed under: MMO
Turbine's plan to turn their subscription-based fantasy MMO Dungeons and Dragons Online into a free-to-play game has apparently been very successful. The new version launched in early September and while it's not a surprise to learn the game has more players, it is surprising to learn that the game has also seen an increase in ...
Benefits of freedom
Of Teeth and Claws —
In what should be seen as good news to MMO players everywhere, Turbine's free-to-play Dungeons & Dragons Online gambit is paying off: [Ars Technica] caught up with Fernando Paiz, the Executive Producer of the game, to explore what might be the next big thing in online gaming: not charging. "We're hitting and exceeding our internal targets, so far we're very happy," he told Ars when we asked how the game has grown since becoming free. "All aspects of our business are growing. Hundreds of thousands of new players ...
Nice things about Turbine making DDO Free to Play
Life is a Mind Bending Puzzle —
1. I love that Turbine didn't let the game die but instead applied creativity and took a risk in turning it into a F2P. 2. I am delighted that the move seems to be working for them. 3. Perhaps the best news of all for customers is that Turbine , just like Valve before them seem to be discovering that reducing the price of games actually makes you more money. Please let more game developers get this message. Quote: ""All aspects of our business are growing. Hundreds of thousands of new players in the world are playing for free, with a very high percentage using the store." The internal projections for growth were doubled. Even more surprising, ...
Free to Play – A terrible name for a great business model
Of Course I'll Play It! —
I never can tell about these things – whether it’s just that because I’m playing it, I have an increased awareness of news about the game, or whether I just happen to jump in at about the same time as the rest of the world seems to take notice, but it seems there’s been an awful lot of buzz lately about Dungeons & Dragons Online, and their “giving the game away” model. The air quotes are there because that’s just exactly not what Turbine is doing, even though the press sure likes to talk about it that way. But the business model they are employing is, I firmly believe, the future of MMO’s.
The problem is, right now a lot of ...
Dungeons & Dragons Online Sees 40% Subscription Increase
Evil Avatar - News Items —
In an interview with Ars Technica, Turbine (developer) let it be known that Dungeons & Dragons Online has seen a 40% increase in subscriptions since it went to its free to play model.
Right now you play play D&D Online for free but are limited in available classes, races and quests. For a $15 a month fee you can unlock everything or by using a micro ...
Turbine: Free Model Boosted D&D Online Subs 40 Percent [Free-To-Play]
Kotaku —
Since moving to a free-to-play model, Dungeons & Dragons online has seen a 40 percent increase in subscribers, the developer Turbine said in an interview with Ars Technica The game's free account mode limits players in classes, races and quests, which can be bought via microtransaction or though a full-boat $15 monthly subscription. "We have a good chunk of the population that is spending more than $15 a month," said the Turbine executive producer Fernando Paiz. "The traditional subscription model can only make X dollars off a player. This kind of removes that cap. "[Free players] get to try the game, not be constrained by a one-week trial, and then decide when they've ...
Free-to-Play Dungeons & Dragons Online Sees "Hundreds of Thousands" of New Players
1UP RSS feed —
The fantasy MMORPG genre is extremely competitive, to say the least. The steps these games have to take to draw attention away from Blizzard's 11.5-million-subscriber elephant-in-the-room can be quite drastic. Dungeons & Dragons Online, for instance, recently made their monthly subscription fee -- the bread and butter of MMOs -- entirely optional. How's that working out for them? Apparently, pretty well.
Ars Technica spoke with DDO executive producer Fernando Paiz, who explained how giving their game away for free could ...
Switch to free-to-play working very well for DDO
Massively —
Turbine's MMO Dungeons and Dragons Online has been around since 2006, but recently enjoyed a sudden huge spike in players. Thousands more people are playing, including our own Shawn at our readers behest. This skyrocketing popularity probably isn't a mystery or a surprise to you -- Dungeons and Dragons Online announced back in ...
7 days around the MMO world / October 18
That VideoGame Blog —
After a much needed week off we’re back and bursting with news. Our valiant Chad George did his best to update the MMO faithful with all the news and we appreciate his efforts, but this week we’re back with our regular update. The month of October is a big month for MMOs it seems as every one that’s released is planning some sort of October festivities.
Aion has been out a few weeks now and if you’ve been playing you have probably noticed the excessive amounts of gold spam coming through all channels of the chat system. Steps to improve the filtering are being made by NCSoft but so far little has helped the problems. The most recent ...
Dungeons and Dragons Online: behold the power of free
EXTRALIFE - By Scott Johnson —
Dungeons and Dragons Online went live back in 2006, and a number of my friends took part in the beta, enjoying the game immensely. Then the product went live, and they never played again. The reason was simple: the game was $50, the monthly fee was $15, and for many gamers that’s a hard sell. Then suddenly, a week or so ago, everyone was playing again. A thread about the game popped up on our forum. Where did this buzz come from? Simple: the game was once again free to play.
Worth picking this up again?
Reasons I will not be buying Modern Warfare 2 on the 12th November
Life is a Mind Bending Puzzle —
I have bought every Call of Duty game available for the PC. I think that Call of Duty Modern Warfare was a stunning achievement which raised the bar for both single and multiplayer gaming. I am very much looking forward to playing Call of Duty, Modern Warfare 2 but I will not be buying it on the release date of 12th November. These are my reasons why. ...




