Sony's Peter Dille Acknowledges The Company's Poor Marketing
G4 TV - TheFeed —
... In an extensive interview with Gamasutra, Sony senior vice president of marketing Peter Dille acknowledged the company's unsuccessful marketing campaigns for the PlayStation 3. Dille said: ...
Sony's Peter Dille Concerned About Rampant PlayStation Portable Piracy (PSPP?)
G4 TV - TheFeed —
In the excellent Gamasutra interview I referenced in this article, Sony senior vice president of marketing Peter Dille also talked about the PlayStation Portable's piracy issues. One of the reasons that PSP software sales are low, he believes, is that it's fairly easy to download illegal copies of games for the system. Dille said: ...
Sony offers praise for Wii and Nintendo, calls PS3 a ‘Wii on steroids’
GoNintendo —
... room is a great thing that the whole family can enjoy much the same way that you can enjoy Wii but perhaps on steroids; it does so much more.” - Peter Dille, senior vice president of marketing at Sony Computer Entertainment America I think that’s why Sony is missing the point. Wii consumers don’t want a Wii on steroids…they want the Wii. Simple to use, easy to understand, small and unobtrusive. The PS3, when looking at it from an expanded audience view, is none of those things. Check out the full interview here Posted April 22nd, 2009 at 12:13 pm | ...
Sony - Wii owns the closet
GoNintendo —
... tend to be at the living room hub. Even if folks are playing playing the Wii and have a PS3, the Wii tends to stay in the closet, and the PS3 is… PD : Yeah, I don’t want to steal [CEO] Jack [Tretton]’s quote, but he’s fond of saying: “Microsoft owns the office; Sony owns the living room; and Wii owns the closet.” And that’s an aggressive, probably quotable line. Yes, that is indeed a quotable line, and that’s exactly why it’s here! Nice comments like this have to be spread around. Full article here Posted April 22nd, 2009 at 2:46 pm | ...
Sony: The Wii Owns The Closet [Sony]
Kotaku —
... an aggressive, probably quotable line. But the point he's trying to make is something that we find backed up in a lot of our research and focus groups: that people who are playing the Wii bring it out when friends come over and then put it back away — that the console that stays connected to the TV is a different system. You're damn right it's quotable. Probably grossly inaccurate, too, but then, that's not the point of these statements, is it? Catching Up With PlayStation: Peter Dille On Sony In 2009 [Gamasutra] ...
Sony: Wii owns the closet, Sony owns the living room
Destructoid —
... with his Gamasutra interview, coming up with plenty of quotes that can be extracted and screamed about without context. Here's another one, with Dille offering a few stolen words from Jack Tretton and attempting to quantify the statement. ...
Best of the Week: April 20th - April 24th, 2009
Binge Gamer Dot Net —
... NFL 10 cover. Good luck on IR, guys - Destructoid
EA Sports MotionPlus Bundles Confirmed - Joystiq
Former Diablo devs announce Torchlight - Shacknews
Interviews:
Bethesda on Fallout: New Vegas - Shacknews
Titmouse Games are crazy, yet awesome - Destructoid
Sony’s Peter Dille on PSP Piracy, PS3 Lifecycle and all other things PlayStation - Gamasutra
LucasArts’ Haden Blackman on why review scores hurt developers feelings - ...
The Bender - Episode 038 - Fallout 3 PS3 DLC BS, Cosplay, and Piracy
Binge Gamer Dot Net —
... Flower (PSN), Castlevania Symphyony of the Night (PSP), Resident Evil 5 (PS3), Zeus (PC), Peggle (PC), Call of Duty 4 (Xbox 360)
Mike sees Cosplay!
Cogs (PC puzzle game) giveaway!
Fallout 3 DLC Backlash Continues
NEWS:
American McGee sez… Users should be paid for User-Generated Content - So should users who make levels for fun be compensated?
Sony’s Peter Dille blames Piracy for poor PSP sales
Microsoft’s ...
GameSetNetwork: Best Of The Week
GameSetWatch —
... years of game postmortems, and compiled the most frequently made mistakes (usually over five times each) into this cautionary feature."
Custom Tools: Environment Artists and Game Editors
"In this art-centric article, originally published in Game Developer magazine, Bungie's Steve Theodore discusses visualizing game environments, and why 'an upgrade to your tool chain is a great opportunity to upgrade the relationship between artists and designers'."
Catching Up With PlayStation: Peter Dille On Sony In 2009
"Sony is the company that perhaps ...
Leasing the Living Room
Gamers With Jobs —
... loud, and I’m trying to sleep in here." "No silencers in this game. Maybe in Left 4 Dead 2 , if you're lucky. Haaa!” I stop there, frozen like a tongue-snagged Survivor by the glint of homicide in her eyes. I drag myself backwards, away from the edge. "You know what, maybe I'll just play Puzzle Quest instead—the wonderful blend of puzzle and RPG that knows when to shut the f*ck up." She smiles and goes back to bed, just one thin wall away. The uproarious undead are safe—for now. Sony may boast that they own the living room , but more likely it is the living room that ...





