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blog.wired.com - 3/18/2009
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Following comments from Namco Bandai executive Makoto Iwai that the modern Splatterhouse remake was pulled from developer BottleRocket due to a "performance issue," the studio has fired back at the publisher with its take on the situation.
"We too have to be careful of what we say ...
gamasutra.com - 3/16/2009
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gamasutra.com —
BottleRocket Entertainment, former developer of the upcoming Splatterhouse
, has responded pointedly to claims by a Namco...
Bandai executive that the studio's removal was for "performance" reasons. Last month, in a widely reported action, publisher ...
(more)
News - Ex-Splatterhouse Dev BottleRocket Contests ...
gamasutra.com - 3/12/2009
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gamasutra.com —
Like many of its fellow long-standing Japanese publishers,
veteran creator Namco Bandai is making a concentrated push...
for Western markets -- and Makoto Iwai, EVP and COO of the company's American operations, admits peers like Sega and Capcom are "a ...
(more)
News - Q&A: Namco Bandai's Iwai Talks Tricky Topics In ...
gamasutra.com - 3/13/2009
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gamasutra.com —
Publisher Namco Bandai has transferred development of its
upcoming Splatterhouse franchise reboot away from independent developer Bottlerocket...
Entertainment and to its own in-house teams. "Last Friday, Namco showed up with a U-Haul truck, took all ...
(more)
News - Bottlerocket , Namco Bandai Confirm Splatterhouse ...
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Ex-Splatterhouse Dev Calls Namco "Inept"
The Escapist : Latest News —
... sees it, they were doing everything they'd signed up to do. There were no performance issues. Namco's the one who screwed up here. " Splatterhouse had been in development for over eighteen months and up to having the title taken away from us we had not missed any contractually defined milestones. So either there were no performance issues during that timeframe or Namco's management of the title was inept." "Inept." Fighting words, to be sure. We haven't heard the last of this. [Via Game|Life ]
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