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Games: Game Developers Conference: AVC at GDC '09, Day Three: Shigeru Miyamoto Does It Over The Shoulder
John Teti: Four out of six isn't bad. After making my predictions for the Independent Games Festival award winners in the comments of yesterday's post , I've got to admit, the show became a little more exciting for me, like I had money on it. I wonder what the lines in Vegas were like for ...
Miyamoto Discusses Inspiration, Next Projects
1up.com — In the conclusion of a multi-part issue with Famitsu magazine this week, Nintendo creative leader Shigeru Miyamoto... discussed some of the direction for his job in the near ... (more) Miyamoto Discusses Inspiration, Next Projects
News - GDC: Iwata Debuts New Zelda, VC Arcade, Wii Storage Solution
News - GDC: Iwata Debuts New Zelda, VC Arcade, Wii Storage Solution
gamasutra.com — At a keenly awaited keynote at Game Developers Conference on Wednesday, Nintendo's president and CEO Satoru Iwata... presented a global view of the world's currently dominant game hardware company. He started by noting that, since 2006, "The global ... (more) News - GDC: Iwata Debuts New Zelda, VC Arcade, Wii ...
Iwata Accuses Miyamoto Of ‘Random Employee Kidnapping’ [GDC 2009]
Iwata Accuses Miyamoto Of ‘Random Employee Kidnapping’ [GDC 2009]
multiplayerblog.mtv.com — According to Satoru Iwata at today's GDC keynote, Shigeru MIyamoto is known to pull random Nintendo developers... into side rooms to try games other members of Nintendo is working on. Miyamoto forbids the kidnapped developer to be given any tips. ... (more) Iwata Accuses Miyamoto Of ‘Random Employee Kidnapping’ ...
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GameSetLinks: GDC 2009 Special - Part 1
GameSetWatch — ... 'In Deep' A blog post about what indie games means which is _really_ interestingly thought out, w/regard to IGS rant, etc. GDC: A view from above | Gaming and Culture - CNET News 'Look closely at this 177.5 degree wide panorama image of the expo floor. Inside the 302227x8715 pixel, 263 megapixel photograph, you can see some of the forward thinking people and companies who are shaping the future of the industry. What can you find?' AVC at GDC '09, Day Three: Shigeru Miyamoto Does It Over The Shoulder | Games | A.V. Club ...

GDC Takeaway: Tiny, Tiny Stories
Save the Robot - Chris Dahlen — ... nobody has ever explained to me why those games had to tell their thin stories in such an elaborate way. - While games are often compared to movies, it’s an awkward fit: games are unlike movies in so many fundamental ways (and are really, so much more like music) that we should be questioning any attempt to jam “cinematic” or “movie-like” elements in games. Margaret Robertson also made this point at her excellent talk (my write-up is in here; her PowerPoints are here), where she argued that games should ...

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