gamasutra.com - 10/12/2009
—
In his GDC China keynote, Prince of Persia creator Jordan Mechner explained that the series' evolution in games and film was assisted by its unpredictable history, with cracks in the plan allowing room for the franchise to grow creatively. The Evolution of the Game Franchise Though the original game, which Mechner created for the Apple II, was born from a love of film, it was never conceived to be a film franchise -- just to ...
jordanmechner.com - 10/12/2009
—
jordanmechner.com —
In my GDC China keynote about Prince of
Persia’s 20-year journey from game to film, I showed...
a 2-minute trailer I made six years ago to pitch the movie to Jerry Bruckheimer and Disney execs. I’m posting it here for those who are ...
(more)
Prince of Persia movie pitch trailer
gamasutra.com - 10/13/2009
—
gamasutra.com —
Nexon America VP Min Kim ( MapleStory, Combat
Arms ) delivered a speech at GDC China in...
Shanghai on his company's successes and stumbling blocks in the U.S. market in an attempt to inspire Chinese creators to release their products in the West, and ...
(more)
GDC China: Nexon's Kim Charts Social Evolution, Asian ...
shacknews.com - 10/7/2009
—
shacknews.com —
Prince of Persia creator Jordan Mechner has filed
a new gaming-related trademark for "Prince of Persia The...
Forgotten Sands." The filing was noticed by Superannuation , which also took note of an Ubisoft character modeler that recently listed his ...
(more)
New Prince of Persia Title Trademarked
Comments
Blog Reactions
Prince Of Persia Creator Talks Film Sequel [GDC China]
Kotaku —
... Gamasutra reports that Mechner sees potential for the film to continue on its own way in sequels that aren't necessarily bound to any of the Prince of Persia games. This is part of his theme of evolution where the series is enriched by the unpredictability of video game and film production cycles. ...
Next Prince of Persia to take best parts of previous games
That VideoGame Blog —
... During his GDC China keynote, Prince of Persia creator Jordan Mechner was asked by the audience how he felt the franchise would evolve. “I don’t have a preconception of what the Prince of Persia game in 10 years should look like,” he replied. ...
GDC China 2009: The Coverage Highlights
GameSetWatch —
... in which he encouraged developers to abandon their passion for copying successful games, and talked of a coming shift towards high-level competition from well-moneyed players." GDC China: NetEase's Lin On Stamping Out MMO Bots
"In a lecture at GDC China, NetEase's design director Yunfeng Lin discussed the fascinating gold farming bot-related issues in the company's massively popular Westward Journey Chinese online game series, and how it fixed them."
GDC China: Mechner Charts Prince Of Persia's Creative Evolution
"In his GDC China ...
GDC China 2009: The Coverage Highlights
Worlds In Motion —
... in which he encouraged developers to abandon their passion for copying successful games, and talked of a coming shift towards high-level competition from well-moneyed players." GDC China: NetEase's Lin On Stamping Out MMO Bots
"In a lecture at GDC China, NetEase's design director Yunfeng Lin discussed the fascinating gold farming bot-related issues in the company's massively popular Westward Journey Chinese online game series, and how it fixed them."
GDC China: Mechner Charts Prince Of Persia's Creative Evolution
"In his GDC China ...
GDC China Reveals Almost 3,000 Attendees, 2010 Return
Game Career Guide News —
... via sister game industry site Gamasutra.) The conference commenced on Sunday, October 11 featuring focused talks on mobile and independent games. On Monday, the esteemed game designer, programmer, screenwriter and creator of Prince of Persia , Jordan Mechner, kicked off the day with his keynote address , entitled "Prince of Persia: 20 Years From Game to Film." Tuesday began with ...
GDC China Reveals Almost 3,000 Attendees, 2010 Return
GDC News —
... The conference commenced on Sunday, October 11 featuring focused talks on mobile and independent games. On Monday, the esteemed game designer, programmer, screenwriter and creator of Prince of Persia, Jordan Mechner, kicked off the day with his keynote address, entitled "Prince of Persia: 20 Years From Game to Film." ...
Related Content
Jordan Mechner trademarks new Prince of Persia title
thatvideogameblog.com 10/7/2009 —
Prince of Persia creator Jordan Mechner has a new game-related trademark application in for the name Prince of Persia: The Forgotten Sands . It is unclear what, if anything the name would be used for, whether it be a new title all together, or a license title for the upcoming Prince of ...
Jordan Mechner pitched Sands of Time film with game-derived trailer
joystiq.com 10/14/2009 —
Prince of Persia series creator Jordan Mechner came up with a pretty ingenious way of making sure that the upcoming film adaptation of his beloved action-platforming franchise wouldn't diverge wildly from the source material. After the jump ...
2009 GDC China Announces Mechner Keynote
gamasutra.com 9/14/2009 — GDC China organizers have announced that Prince Of Persia franchise creator, game designer, and screenwriter Jordan Mechner will deliver a keynote address at the 2009 Game Developers Conference China in Shanghai next month. Mechner's keynote will ...
So How Many Boss Fights Will Prince of Persia Have? [Jordan Mechner]
kotaku.com 21 days ago — Prince of Persia creator Jordan Mechner says that one of the first things lost in translation from video game to film is gameplay. But the Prince of Persia film hopes to dodge that bullet with its action/adventure genre label. You can see from ...
Next Prince of Persia to take best parts of previous games
thatvideogameblog.com 10/13/2009 —
During his GDC China keynote, Prince of Persia creator Jordan Mechner was asked by the audience how he felt the franchise would evolve. “I don’t have a preconception of what the Prince of Persia game in 10 years should look like,” he replied.
“I think we’re at ...
The Prince Himself Plans to Attend GDC China
playstationlifestyle.net 9/14/2009 —
Jordan Mechner, game designer, programmer, screenwriter, and creator of the widely acclaimed Prince of Persia franchise, will deliver a keynote address at the 2009 Game Developers Conference China. GDC China presented by Think Services, a division of United Business Media, will take place ...
New Prince of Persia Trademark Pops Up [Prince Of Persia]
kotaku.com 10/8/2009 — On September 29, a trademark for " Prince of Persia The Forgotten Sands" was filed by Jordan Mechner. Who's Jordan Mechner? He's the creator of Prince of Persia, that's who. We're not sure if this latest trademark is a game or some sort of tie-in ...
Eric Chahi & Jordan Mechner in Conversation
artfulgamer.com 10/19/2009 — Lurking quietly in the background of almost all side-scrolling adventure/puzzle games today, are the two giants of my childhood: Jordan Mechner and Éric Chahi (and I would add a third: David Crane , and a fourth: Paul Cuisset !). Mechner, the auteur of Karateka , Prince of Persia , and The ...