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Ghostbusters dev targeting more Infernal Engine licensees this year
Ghostbusters dev targeting more Infernal Engine licensees this year
Terminal Reality hopes other developers ain't afraid of licensing the studio's Infernal Engine to use on future projects. In fact, the Ghostbusters dev's VP of sales and marketing, Joe Kreiner, tells GI.biz that his goal is to secure "at least another half a dozen to a dozen within the next ...
Ghostbusters Trophy List
Ghostbusters Trophy List
playstationlifestyle.net — Check out the official trophy list for Atari’s upcoming Ghostbuster’s game.... (more) Ghostbusters Trophy List
Sony publishing Ghostbusters in Europe, PSP version resurrected
Sony publishing Ghostbusters in Europe, PSP version resurrected
joystiq.com — Sony Computer Entertainment Europe has announced that it will be publishing Ghostbusters in Europe this June, meaning... that the game is now a PS3 and PS2 exclusive in the region. Not only that, but the rumored and debunked PSP version has also ... (more) Sony publishing Ghostbusters in Europe, PSP version ...
Interview: Terminal Reality's Joe Kreiner
gamesindustry.biz — You'll know the Terminal Reality name as the studio behind the highly-anticipated and much-delayed Ghostbusters: The Video... Game, but the team has also recently begun licensing out the technology behind that game to other development studios. In this ... (more) Interview: Terminal Reality's Joe Kreiner
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Terminal Reality would like Infernal Engine to be licensed for up to a dozen games within next year
GoNintendo — A portion of a GamesIndustry interview with Joe Kreiner of Terminal Reality… Q : How many licensees are you targeting for the Infernal Engine within the next 12 months? Joe Kreiner : We intend to be very aggressive. My goal would be to see at least another half a dozen to a dozen within the next year, at minimum, and I think we’re on track for that. Full interview here Link Posted May 15th, 2009 at 6:59 pm | News by RMC , Wii Comments RSS | Leave a Comment | Trackback

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