kotaku.com - 3/27/2009
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Harmonix senior designer Dan Teasdale schooled GDC attendees today on the design philosophies that factored into the creation of Rock Band . That includes the critical "one question," a rule that even affected the game's name. The question was "Does it feel like an authentic band experience?" ...
kotaku.com - 3/26/2009
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kotaku.com —
MTV Games and Harmonix are likely overwhelmingly pleased
to announce that North American sales of Rock Band...
have passed the $1 billion mark over the past 15 months, according to the NPD group. $1 billion is a very large number. It's certainly large ...
(more)
One Billion Dollars Worth Of Rock Band Sold [Harmonix]
thatvideogameblog.com - 3/26/2009
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thatvideogameblog.com —
Rock Band , the first full band music
videogame to hit consoles, has just breached the $1...
billion mark for North American sales. With just 15 months under the brand’s belt, that’s pretty damn good; but don’t forget how expensive it is to begin with. Still NPD shows Rock ...
(more)
Rock Band plays to the tune of $1 billion
kotaku.com - 3/31/2009
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kotaku.com —
MTV Games and Pepsi appear to be teaming
up for a Rock Band -themed, Pepsi-soaked promotion this...
Summer, giving away up to 1 million free Rock Band tracks to lucky sugared soft drink swillers. According to an anonymous tipster, Pepsi will be handing ...
(more)
Rumor: Pepsi Giving Away 1 Million Rock Band Tracks This ...
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The rejected ‘Rock Band’ names
GoNintendo —
Want to see what Rock Band might have been called before the decision to go with ‘Rock Band’ was final? Harmonix senior designer Dan Teasdale revealed these names at GDC… • Power Chords • Big Band Blowout • Metal Lords • I Want To Be A Rockstar! • Rock Band: World Tour Big Band Blowout sounds like a completely different type of experience…I want that! Link Posted March 27th, 2009 at 2:26 pm | ...
Harmonix Discusses Rejected 'Rock Band' Names and Concepts
G4 TV - TheFeed —
... by bandmates are.
Every game designer should heed Teasdale's advice. Don't just throw in whatever game-thing is hip at the moment. If you're making a one-player game, don't include multiplayer just because every other game does. If motion controls don't help players become more immersed in your game, don't include them. Don't include DLC unless you're making the kind of game that should have DLC. You see where I'm going with this.
Source
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GDC09: 'Rock Band' was almost 'Metal Lords'
Joystiq —
This comes as something of a shock to us, but Harmonix actually considered names for Rock Band other than the perfect, obvious Rock Band. Senior designer Dan Teasdale unveiled a series of rejected alternate titles for the music game at a GDC session. The titles included winners like the aforementioned Metal Lords and Power Chords, and some that probably would have affected sales in the negative: Big Band Blowout, I Want To Be A Rockstar! One that, according to Teasdale, was rejected ...
Related: rock band, teasdale, gdc
GDC 09: Rock Band 2 'per-song star tracking' patch coming —
Destructoid
During his session entitled "Dirty Deeds Done Dirt Cheap: Design Lessons Learned from ROCK BAND," Harmonix's Dan Teasdale dropped a bit of information about an upcoming Rock Band 2 update. According to the designer, user feedback indicated that some players wanted an ...