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How much does framerate matter?
How much does framerate matter?
And in particular they found that there was a clear correlation between graphics scores in reviews (where they are provided) and the final scores. And they found no such correlation between framerate and the graphics scores nor the final scores. As an interesting side-note, our team also found ...
Insomniac Dreaming Up New IPs
Insomniac Dreaming Up New IPs
playstationlifestyle.net — Insomniac Games, the developers behind the Ratchet & Clank and Resistance series , are set to pump out their fifth PlayStation 3 title in the console’s three year age. With the independently-owned studio opening up a second developmental house on the east coast of the United ... (more) Insomniac Dreaming Up New IPs
New IPs from Insomniac on the way
New IPs from Insomniac on the way
gamerzines.com — Thinking that Resistance will be the last new IP from Insomniac "would be silly", says Insomniac. (more) New IPs from Insomniac on the way
News: Staying up with Insomniac
News: Staying up with Insomniac
videogamer.com — Part three of Insomniac's most revealing interview yet! (more) News: Staying up with Insomniac
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Latest Ratchet & Clank Likely To Be Insomniac's Last 60fps Game
1UP RSS feed — ... "One of the long-standing sacred cows here at Insomniac is framerate. We've long viewed a solid framerate as both a sign of a quality product and professionalism as developers. It's always been point of pride in our work and considered an extremely serious part of our development process," wrote Insomniac's Mike Acton in the developer's official blog. ...

Insomniac Dev: Ratchet & Clank "Probably" Our Last 60fps Game [Insomniac]
Kotaku — ... the graphics scores. In other words, good graphics make the game feel more fun to play, but whether it's 30 fps or 60 fps doesn't matter. Take a look at his entire post; Acton gets into the studio's philosophy of what is and what isn't important, visually. And it's clear that 60 fps, despite the fact "one of the long-standing sacred cows here at Insomniac is framerate," is not going to be the holy grail of their development. In fact, it'll probably be 30 fps from now on. How Much Does Framerate Matter? [Insomniac Games Blog] ...

Ratchet and Clank might be Insomniac's last 60 FPS game
Destructoid — ... In a recent column written by Insomniac’s Mike Acton, the developer lays out why he believes his studio no longer needs to create games that run at 60 FPS. To be brief, the reasoning boils down to two factors: framerate doesn’t affect sales and doesn’t seem to affect review scores. ...

No more 60FPS games from Insomniac.
PS3 Blog and Community | PS3Blog.net — ... rates affects how smooth the gameplay is and more importantly how responsive the controls are. Insomniac have decided after this research that gamers/critics are not needing games to be at 60FPS and have decided that in the future they are willing to make the sacrifice in frame rate to make a game look better. Its a shame as I always though the Resistence games could have been improved greatly with 60 FPS rate. You can read the full research with all the answers over at the Insomniac Blog.

Insomniac: Framerate Doesn't Matter
Evil Avatar - News Items — ... Over at the Insomniac blog, developer Mike Action has taken a serious look at how framerate has impacted game sales and come to the conclusion that framerate doesn't matter and that Ratchet & Clank Future: A Crack in Time will be Insomniac's last 60fps game. ...

Insomniac to Prioritize Graphics over Frames per Second Post A Crack in Time
Kombo.com — [image] It's hard to argue against the quality and polish that Insomniac delivers with each new game they bring to Sony's platform. Much like Naughty Dog, Insomniac is undoubtedly one of Sony's most prized developers and as such, visual excellence has always been a top priority for these guys. As such, the team is looking to take their games to the next level graphically. Unfortunately, it looks like it will cost them in frames per second. According to Insomniac's official blog , here is what Mike Acton had to say: One of the long-standing sacred cows here at Insomniac is ...

Do Gamers Care About High Framerates?
G4 TV - TheFeed — ... is backed up with impressive charts and graphs that seem to indicate gamers and reviewers don't actually care about high frame-rates, so long as a game performs solidly. According to Acton, framerate drops are seen by some players as a "reward for creating or forcing a complex setup in which a lot of things must happen on the screen at once. As in, 'Damn! Did you see that? That was crazy!'" So... how important is a high frame-rate to you? Source   ...

Dev: 'A Crack in Time will probably be Insomniac's last 60fps game'
Joystiq — ... "We want to give you guys, our fans and players, the best looking games you can buy on a console," Insomniac developer Mike Acton wrote on his company's blog. There's certainly no doubt that the team's latest release, A Crack in Time, is a very good ...

Insomniac’s 60fps tradition ends with A Crack in Time
N/A — ... . fps poll Insomniacs 60fps tradition ends with A Crack in Time Have you ever looked at an Resistance or a Ratchet and Clank game and and not been able to put your finger on what makes the game look better that most? Well, Insomniac Games have been holding there graphics to a rigorous ‘60 frames per second or bust’ standard for years now. But Insomniac,  who’s been balancing this scale, might begin to tip it in the other direction. Mike Acton, on the dev’s blog , has this to say on the subject:“We’ve long viewed a solid framerate as both a sign of a quality product and ...

Related: how much frame rate
C.O.P. The Recruit - reviewGoNintendo
A portion of a GamePro review… PROS: This game’s scope is big and impressive, especially considering it’s on the DS; Draw-distance and frame-rate hold up well; Gameplay variety is sprinkled in here and there CONS: Game has been approved by the most conservative of moms; ...
Insomniac play down frame-rate importanceplay.tm
Graphics are important, though
Fort Zombie TrailerVoodoo Extreme
At least the frame rate is better? There's that much, I suppose: Fort Zombie is out tomorrow,...