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I love you, 2D Boy!
I love you, 2D Boy!
Last week, to celebrate the one year anniversary of World of Goo’s release, we decided to run a little experiment and for one week, offer World of Goo to the world for whatever price people want to pay for it. The birthday sale has been a huge success so far, and because of that, we are ...
World Of Goo Sale Provides Fascinating Results
World Of Goo Sale Provides Fascinating Results
rockpapershotgun.com — As expected, 2D BOY have published details of their World Of Goo First Birthday experiment. Offering the... game for whatever price people wanted to pay (previously it was $20), this meant people could get a copy for as little as $0.01 or as much as ... (more) World Of Goo Sale Provides Fascinating Results
World of Goo heading to iPhone
World of Goo heading to iPhone
casualgaming.biz — World of Goo heading to iPhone Developer 2D Boy has confirmed that its critically acclaimed physics puzzler... World of Goo is coming to the iPhone. Celebrating the game's first anniversary today, the studio has also revealed a special deal that lets ... (more) World of Goo heading to iPhone
Icrontic: Name your price for World of Goo until October 19th
Icrontic: Name your price for World of Goo until October 19th
gaming.icrontic.com — To celebrate their birthday, you can pay any price you see fit for World of Goo -... the author got the game for six cents. (more) Icrontic: Name your price for World of Goo until October ...
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World Of Goo Birthday Sale "A Huge Success”
Edge Online - Interactive Entertainment Today — ... and under, the developer saw no money. 2D Boy had initially planned to run the experiment for one week to celebrate World Of Goo s first birthday, but due to the success of the promotion it has now been extended until October 25. This is just one data point about how this kind of pricing methodology can work, and we would need other developers to try it with different games and under different circumstances in order to be able to draw any real conclusions, 2D Boy's Ron Carmel blogged . One thing we can say for sure, is that a large reason this experiment generated so many ...

World Of Goo Birthday Sale "A Huge Success"
Edge Online - Interactive Entertainment Today — ... and under, the developer saw no money. 2D Boy had initially planned to run the experiment for one week to celebrate World Of Goo s first birthday, but due to the success of the promotion it has now been extended until October 25. This is just one data point about how this kind of pricing methodology can work, and we would need other developers to try it with different games and under different circumstances in order to be able to draw any real conclusions, 2D Boy's Ron Carmel blogged . One thing we can say for sure, is that a large reason this experiment generated so many ...

2D Boy extends World of Goo price promo; reveals sale stats
Big Download Blog — ... How hard is it to get accurate sales on game downloads? Usually it's extremely hard but developer 2D Boy wanted people to know exactly how their recent "priced whatever you want" sale for their puzzle game World of Goo did. In two words, it was ...

2D Boy continuing "pay what you want" sale for World of Goo
Opposable Thumbs — ... . The second—and even bigger announcement—was that the developer was letting fans of the game digitally purchase a copy for however much they were willing to pay. Now, 2D Boy is one-upping even that news: the sale has been so successful that it's being continued through October 25. ...

2D Boy Hits Sales Success with Pay-What-You-Want
1UP RSS feed — ... sale. Today the developer outlined the success of the promotion, and announced that they are extending it to October 25. Since the sale started, about 57,000 copies were sold, at an average price of $2.03. The blog explains that a large portion of the proceeds were lost to PayPal fees, and the company saw no money for transactions below 30 cents. The average was brought down by the vast majority of people paying a penny, which actually cost PayPal money for processing fees. ...

World of Goo birthday sale deemed 'huge success'
Joystiq — 2D Boy seems quite satisfied with the results of its "pay what you want" World of Goo experiment. In celebration of Goo's first birthday, developer 2D Boy allowed people to determine the game's price at checkout. The result: 57,000 sales at an average price of $2.03. Although a significant number took the game at one penny (really, people?!), the developer's graph of purchases reveals that almost as many bought the game for $1. There were also sales spikes at $5 and $10. What's probably most interesting is that while this ...

World of Good promotion a success because of Gamer Limit
Gamer Limit — ... On their website, they set up an outline portraying every intricate detail about the marketing scheme.  Since the sale started, roughly 57,000 copies have been sold, and this is largely contributed to us at Gamer Limit. ...

World of Sales Follow World of Goo Promotion
GamePolitics News — ... 2dboy’s Ron Carmel took to the company website to share a wealth of data from the special offer. The average price paid for the game was $2.03, while almost 17,000 people chose to pay a single cent and another 21,000 plus paid between 2 cents and $1.99. The next largest category was the $5.00 to $5.99 range, with over 7,300 customers. At the other end of the spectrum, 4 people chose to pay $50.00 for the game. ...

World of Goo Trying Pay What You’re Worth
VTOR - Virtual TO Reality — It seems like 2DBoy, the makers of World of Goo, have extended their birthday celebration of “pay what you think it’s worth” experiment until October 25. The usual $20USD game is now… on average… $2.03USD. But even more interesting is that they put out a little survey to see why the average was at what it was and they came up with the conclusion that the largest percentage of people could only afford what they had paid. And with the economy as it is currently, it’s amazing that fifty-seven thousand ...

World of Goo costs however much you want it to cost
Fidgit Atom Feed — Developer 2D boy is extending their birthday promotion for World of Goo, the wildly successful puzzle game about the physics of goo. The game turns one-year-old this month. For the "Pay What You Want" promotion, you can enter any price, as low as a penny, when you download it directly from the developer's site. The promotion began last week. 2D Boy explains how well it's gone over so far: Since the birthday sale started, about 57 thousand people bought World of Goo off our website. The average price paid for the game was $2.03 a ...

World of Goo birthday sale results
BeefJack — ... Well, I told you all to buy World of Goo for more than a cent, and what did you all do!? Look at this picture , and tell me that you didn’t buy it for one cent! Either way, ...

You cheap bastards - 'Pay what you want' for World of Goo a success?
Latest Blog Posts - All — ... 2D Boy, developers of World of Goo, decided to try this methodology in the gaming world.  Last week they decided to allow you to pay whatever you wanted for the critically loved World of Goo.  The sale was so successful according to 2D Boy that they decided to continue the sale until October 25th for those of you that want to buy it for whatever price you deem fit (for Windows, Linux, Mac) ...

2D Boy Celebrates World Of Goo
GayGamer.net — ... Here's a graph of the data from the first round of sales (if it's too small, here's a link to their blog entry examining it, with larger picture clickable): ...

News: Name your price for World of Goo
Incoming Pull — ... with this experimental campaign of choose-your-own pricing. Last week, to celebrate the one year anniversary of World of Goo’s release, we decided to run a little experiment and for one week, offer World of Goo to the world for whatever price people want to pay for it. The birthday sale has been a huge success so far, and because of that, we are extending our little experiment/celebration until sunday, October 25.You can check out the results on their site, but here's a peek at what they've been getting as average payment ...

Reminder: World of Goo Birthday Sale Ends Today
Kombo.com — ... to go to the official site. If you wish to see the current results of the sale (particularly, the number of cheapos who paid a mere penny for the game), click here.

World Of Goo: Of Cleverness And Pricing
Dubious Quality — ... Originally, developers 2D Boy reported that 57,000 copies had been sold at an average of $2.03 a copy. They also noted that they paid 13% of the total in transaction fees, but even after subtracting transaction fees that's still $100,667 in total. ...

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Name Your Price For World Of Goo
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[Multi] Pay What You Want for World of Goo
totalgamingnetwork.com 10/22/2009 — To celebrate the one year anniversary of World of Goo , 2D Boy offered up a little treat to the fans. For one week, you could pay any amount that you wanted to purchase World of Goo. Unsurprisingly, most purchasers picked up the game for a single penny, but there were some generous souls out ...
News: Name your price for World of Goo
incomingpull.blogspot.com 10/23/2009 — No, Priceline.com isn't moving in to the video game retail market. The developers of the popular puzzle game, World of Goo, are implementing a special birthday experiment for their game. Have you played it? Did you like it as much as I did? What do you think it's really worth? According to ...
Buy World of Goo For Whatever Price You Want
massivedamage.com 10/14/2009 — Your ridiculous excuses for not owning World of Goo have now all gone out the window. To celebrate the game’s first birthday, developer 2D Boy is offering World of Goo from their website for whatever price you want. Yes, that’s right. Any price. One cent or a trillion ...
2D Boy Sees Success With World of Goo Pricing Experiment
g4tv.com 10/21/2009 — Last week, I told you about developer 2D Boy deciding to let gamers pay whatever they wanted for the PC version of its critically acclaimed puzzle game World of Goo , in celebration of the game’s one year anniversary. Well, because the promotion was such a hit, 2D Boy decided to start ...
2D Boy examines creating a World of Goo
joystiq.com 3/10/2009 — Independent game developer 2D Boy has begun to detail the early days of development for World of Goo . In a recent blog post (the first of seven), the team revealed its original version of what would eventually become the award-winning title. One ...
World of Goo heading to the iPhone
thatvideogameblog.com 10/13/2009 — Since its release on the PC and WiiWare this past fall, the 2D Boy-developed puzzle game has become one of the more highly touted indie darlings of the last few years. The game just turned one year old, and the devs have just given themselves the gift of cash by announcing on their blog that ...
World of Goo "Pay What You Want" Sale a "Huge Success"
escapistmagazine.com 10/21/2009 — 2D Boy's " World of Goo First Birthday" experiment - allowing gamers to pick up the acclaimed indie title for as little as a penny - is being hailed by the game's creators as ridiculously successful.
Interview with 2D Boy
gamecritics.com 11/6/2008 — So after being completely impressed with WiiWare's World of Goo , I hit up the developers for a brief word. Quite friendly and accommodating, this is what 2D Boy 's Kyle Gabler and Ron Carmel had to say... read more
World of Goo pay-what-you-want birthday sale “a huge success”, extended
thatvideogameblog.com 10/21/2009 — Considering the game has been out for a year, there’s been a surprising amount of talk over the last week surrounding World of Goo . First off, developer 2D Boy announced the game was coming to the iPhone , and then they announced a week-long birthday sale and pulled a Radiohead by  ...
News: World of Goo experiment a "huge success"Eurogamer 10/20/2009
Pay what you like adds 57,000 sales. 2D Boy has revealed that World of Goo sold 57,000 copies last week as a result of the 'pay what you like' birthday experiment. The developer deemed this a "huge success". To illustrate, 2D Boy ...
News: World of Goo sale a 'huge success'VideoGamer.com - All Updates 10/20/2009
57,000 purchases made at a average of $2.03.
Experimental World of Goo Sale Great SuccessGameSpy Complete 10/20/2009
World of Goo (PC) Data from World of Goo sale suggests a) people are broke and b) people love a sale.