Why “The Conduit” Will Have Trouble: The Wii and Hardcore Games
GoNintendo —
... gamers away? Well, it might be competition from the 360 and PS3. Core gamers are looking at all three platforms when it comes to core games, and titles like MadWorld may have trouble standing out from the crowd with all the other core content flooding PS3 and 360. When it comes to these core gamers and their Wii, they are looking for experiences that can’t be had anywhere else. That doesn’t mean that selling core games on the Wii is impossible, it just makes it extremely difficult. Read the full post here Posted April 20th, 2009 at 1:19 pm | ...
Is The Conduit Destined To Fail?
GayGamer.net —
With recent release and initial retail struggling of high profile third-party releases (most notably MadWorld and Grand Theft Auto: Chinatown Wars) on Nintendo platforms, everyone is talking about why these games just don't seem to make the traction that more casual fare does. While many make the claim that traditional hardcore gamers simply don't have a Wii, Ian Fisch has a very different view.
How many hardcore gamers do you know? How many of them own Wii's? If the answer is "most", then you probably support a basic premise of my argument - that a ton of hardcore gamers own the Wii.
With just about 49 million Wiis sold ...
Gamasutra Expert Blogs: Time to Ditch the Term 'Game'
GameSetWatch —
... but they share the same descriptor. But if we no longer call them "games," what should we call them?
Opinion: Too Much Action and Not Enough Adventure Gameplay
(Reid Kimball)
Reid Kimball says many of today's games rely too heavily on action aspects: acrobatics, combat, taking cover or driving. Meanwhile, developers are missing out on opportunities to explore the narrative possibilities of awkward bathroom encounters...
"Playing to Win" and a Philosophy of Competition in Gaming
(Ian Fisch) ...

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