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Interview : The Conduit  (Wii)
Interview : The Conduit (Wii)
High Voltage Software on pushing the Wii's limits.
Pre-E3 2009: Gladiator A.D. Revealed
Pre-E3 2009: Gladiator A.D. Revealed
wii.ign.com — May 25, 2009 - Next week the Electronic Entertainment Expo kicks off in Los Angeles, where hundreds... of new games will be unveiled or shown in updated form. Development studio High Voltage Software , best known to Wii owners for its first-person ... (more) Pre-E3 2009: Gladiator A.D. Revealed
News: High Voltage: Conduit won’t suffer MadWorld sales fate
News: High Voltage: Conduit won’t suffer MadWorld sales fate
videogamer.com — MadWorld and House of the Dead Overkill were ‘aesthetically niche boutique games’.... (more) News: High Voltage: Conduit won’t suffer MadWorld ...
Pre-E3 2009: Gladiator A.D. Revealed
Pre-E3 2009: Gladiator A.D. Revealed
au.wii.ign.com — May 25, 2009 - Next week the Electronic Entertainment Expo kicks off in Los Angeles, where hundreds... of new games will be unveiled or shown in updated form. Development studio High Voltage Software , best known to Wii owners for its first-person ... (more) Pre-E3 2009: Gladiator A.D. Revealed
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High Voltage now says ‘not a chance’ to The Conduit hitting other platforms
GoNintendo — ... are specifically for it. I’m not joking when I said that we made it for this kind of controller. Yeah, we could probably get better graphical fidelity with high definition output and a hard drive – great! But I am of the mindset that gameplay is king. I love playing first-person shooters now with a Wii remote and a nunchuck. I think that’s a really very elegant and intuitive methodology of interfacing with a first-person shooter. And they’ve got plenty already! Let us have a couple. Full interview here Posted May 21st, 2009 at 4:28 pm | ...

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