vote down
flag
insidesocialgames.com - 10/12/2009
—
Apple is now half a step closer to allowing the virtual goods economy to flourish on iPhone and iPod Touch applications. Developers can now allow users to buy virtual items within free applications and games, as TechCrunch is reporting. However, virtual currencies are still not allowed.
For ...
facebook.com - 10/8/2009
—
facebook.com —
FOR THE FIRST TIME EVER play Rock Band,
the best band music game of all time Go...
solo, or push it to the limit with LIVE BLUETOOTH MULTIPLAYER If you can’t get your band together over Bluetooth, synch up via Facebook on your own time. Rock out on ...
(more)
EA Mobile: Rock Band for iPhone and iPod touch
edge-online.com - 10/15/2009
—
edge-online.com —
Wedbush Securities analyst Michael Pachter has suggested that
the “iPod touch is the most dangerous thing that...
ever happened” to game publishers. Putting major franchises on Apple products cheapens their value, according to Pachter, ...
(more)
Analyst: iPod touch The Biggest Ever Threat To Publishers
gamesindustry.biz - 10/19/2009
—
gamesindustry.biz —
Publishers are approaching iPhone and iPod Touch development
with the wrong strategy, according to Wedbush Securities analyst...
Michael Pachter, and don't realise how dangerous the device could be to their business in the long ...
(more)
News:
Pachter: iPod Touch is "dangerous" for publishers
Comments
Blog Reactions
New business model alert: Lite is dead as freemium comes to iPhone
Games Brief —
... The change is likely to eliminate Lite versions. Developers can offer a single version with a clear upgrade path to new features or content. There are some limitations, though: no virtual currencies and no “rentals” – i.e. if a user downloads content, it can’t be time-limited.
I think we’ll see a lot of changes to the iPhone business models very quickly.
Head over to InsideSocialGames and TechCrunch for more details of the changes.
Related posts: ...
Related Content

