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Nintendo Everything - Our second language is Nintendo++: Miyamoto: MotionPlus in Zelda Wii will be used in various ways, Spirit Tracks will be fun
GameLife: Wii Zelda Uses MotionPlus for Swordplay, Targeting
| さて、次回WGに向けて、ウチの社長にもコレくらい語って欲しいと要望してみようかと思案中 http://www.nintendo.co.jp/ir/library/events/091030qa/index.html 6 days ago |
| おもしろい 株主・投資家向け情報:2010年3月期 第2四半期(中間)決算説明会 質疑応答 http://www.nintendo.co.jp/ir/library/events/091030qa/index.html 17 days ago |
| 任天堂岩田氏の決算説明会受け答え。長いけどやはりおもしろい。: 株主・投資家向け情報:2010年3月期 第2四半期(中間)決算説明会 質疑応答 - http://bit.ly/46J5ou 21 days ago |
Miyamoto: MotionPlus in Zelda Wii will be used in various ways, Spirit Tracks will be fun
Nintendo Everything - Our second language is Nintendo++ —
... unique title. We’ve managed to gather quite a few creative team members for Zelda ST, so I’d like Zelda Wii to also enjoy creative development as much as possible. About MotionPlus. We’re implementing it so that players can feel like they themselves are holding the sword. In the previous Zelda (TP Wii) the targeting was based on the IR pointer. This time however, we’ll be using MotionPlus for a variety of more convenient targeting systems that will allow for more pleasant gameplay.” Source 1 , ...
Wii Zelda Uses MotionPlus for Swordplay, Targeting
GameLife —
... previous game, you aimed at things by pointing at the screen, but this time we’ll use MotionPlus to create a much more convenient targeting system and a more pleasurable playing experience.”
At E3, Miyamoto told Wired.com that he was hoping to make the new Zelda exclusive to MotionPlus. The changes to the game now seem to be so deep that exclusivity seems like the inevitable outcome, but Nintendo has not said for sure.
The Q&A session is available in Japanese, with an English version to come soon.
Image courtesy ...
Nintendo to finally introduce first demos of WiiWare games
Nintendo Everything - Our second language is Nintendo++ —
... demos of upcoming WiiWare titles will be introduced. And in fact, Iwata hinted that gamers may even see the first demos sometime this month. This is sort of an experiment for now, though, and and it isn’t entirely clear if Nintendo will continue to release additional demos. The president hopes that this move will encourage Wii owners to become more involved with the Wii Shop Channel. Iwata told investors at the Q&A sessions that sales of digital downloads haven’t been a huge hit yet. Source Related posts: ...
Nintendo Preparing To Distribute WiiWare Demos
Siliconera —
Nintendo Preparing To Distribute WiiWare Demos By Ishaan . November 3, 2009 . 12:01pm image Interesting info is already coming out of Nintendo ’s earnings briefing Q&A . IGN picked up on an interesting point that Iwata mentioned, namely that Nintendo will be starting a test program for WiiWare demos this month. The program will only include a few titles — no names were mentioned — but it’s a move they hope will encourage more people to shop online for WiiWare games. Speaking of demos, it’s surprising that the Doc Louis’ Punch-Out!! game ...
Miyamoto: Next Zelda will use MotionPlus for more realistic swordplay
Joystiq —
... Nintendo's resident legend, Shigeru Miyamoto, has revealed that the next installment in the Legend of Zelda series on Wii will make use of Wii MotionPlus for more realistic sword combat and targeting. "In this (installment of the series), we're using ...
Miyamoto Talks DS Games in the Home, in Public, and... Cats
Kombo.com —
[image] During Nintendo's recent Investor Relations meeting, there was a period of questions and answers between the investors and Nintendo EAD General Manager Shigeru Miyamoto, which can be found here , but may do you little good unless you can read Japanese. Fortunately, Andriasang managed to glean a little information from it which surrounds some upcoming DS titles, as well as... cats. As we all know by now, Miyamoto is ...
Miyamoto Talks Zelda Spirit Tracks and Wii
Kombo.com —
... , the following excerpts were taken from Nintendo's official transcription of the session: "[Zelda ST] will be really fun," he said, adding that "It's turning out to be rather challenging. Many of our Japanese customers were introduced to the Zelda series with Phantom Hourglass, and ST could prove to be kind of hard for them, but I thought we'd show them what Zelda is really made of this time around. So it's turning into quite a unique title." Those thrilled to hear that New Super Mario Bros. Wii could be ...
First important game to REQUIRE Wii MotionPlus: New Zelda
Gamer Limit —
... A transcript of the Q & A in Japanese can be found here. You’ll have to wait a bit for the translated version. ...
New Zelda Will Use Wii Motion Plus For Swordplay
The Escapist : Latest News —
... Miyamoto also said that the MotionPlus would make the game's targeting more accurate: "In the previous game, you aimed at things by pointing at the screen, but this time we'll use MotionPlus to create a much more convenient targeting system and a more pleasurable playing experience." What, Z-targeting wasn't good enough for these guys? Gamers these days - so spoiled, the lot of you! But as how they'll actually work the MotionPlus targeting... your guess is as good as mine, folks. ( Nintendo JP via ...


