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Kojima Reflects on Snatcher, Adventure Games
Kojima Reflects on Snatcher, Adventure Games
Hideo Kojima might be best known these days for Metal Gear Solid and his ability to heavily confuse gamers with his stories, but 20 years ago, he was just another schlub in the industry, working largely by himself and ...
Hideo Kojima A "Huge Fan" Of Twilight, Will Judge Your Fan Art [Metal Gear Solid]
Hideo Kojima A "Huge Fan" Of Twilight, Will Judge Your Fan Art [Metal Gear Solid]
kotaku.com — Metal Gear Solid creator Hideo Kojima is apparently a fan of Stephanie Meyer's Twilight series, opting in... to judge a fan art contest themed around the second entry in the romantic vampire action series, New Moon. That's according to a release from ... (more) Hideo Kojima A "Huge Fan" Of Twilight, Will Judge Your ...
Kojima Praises His Fellow Love-Sim Maker
Kojima Praises His Fellow Love-Sim Maker
1up.com — Hideo Kojima has a problem -- apparently his staff is playing gal-games on the sly. "All everyone... talks about is their 'girlfriends,'" the famous game director said in  ... (more) Kojima Praises His Fellow Love-Sim Maker
Hideo Kojima outed as a Twilight fan, dooming Castlevania Lords of Shadow
Hideo Kojima outed as a Twilight fan, dooming Castlevania Lords of Shadow
examiner.com — Hideo Kojima is apparently a huge fan of the vampire series Twilight and will thus be judging... a Twilight fan-art competition according to Kotaku.Everyone is entitled to their opinion and while some enjoy Twilight, others hate it.  I have to be w... (more) Hideo Kojima outed as a Twilight fan, dooming ...
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Kojima misses the days of smaller budget games, thinks the industry might crash if devs and consumers can’t be satisfied
GoNintendo — ... the earlier days of lower budget games when he’s known for putting together some of the most expensive games out there. Still, I see where he’s coming from, and I understand his sentiment. I especially agree with his developer comments. If a developer can’t make the games they want to, they’re going to leave the industry. We have to find a better way for devs to make what they want, and still find the audience that will purchase it. Link

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