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Life, addictive game mechanics, and the truth hiding in Bejeweled - by Erin Hoffman
One of the occupational hazards of being a game designer is an obligation to play up-and-coming games, both to stay ahead of where the market is moving and to dig for signs of the One True Game Design, aka universal mechanics that move people.
PopCap Collaboration With Square Enix Started as Joke
PopCap Collaboration With Square Enix Started as Joke
wired.com — Jason Kapalka, PopCap’s co-founder and chief creative officer, says he was half-joking when he pitched a game... concept that combined Final Fantasy ’s role-playing action and Bejeweled ’s addictive casual gameplay to Square Enix.  ... (more) PopCap Collaboration With Square Enix Started as Joke
Bejeweled Blitz on Facebook
apps.facebook.com — Facebook logo Remember Me Forgot your password? Sign Up Sign up for Facebook to use Bejeweled Blitz.... (more) Bejeweled Blitz on Facebook
PopCap To Release BookWorm, Bejeweled Blitz To DSiWare
PopCap To Release BookWorm, Bejeweled Blitz To DSiWare
gamerbytes.com — Earlier this year PopCap detailed plans to bring their classic Bookworm and Bejeweled titles to the Nintendo... DS. Now it has been revealed that they will also be releasing pocket-sized DSiWare versions alongside them. The DSiWare version of ... (more) PopCap To Release BookWorm, Bejeweled Blitz To DSiWare
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Gamasutra expert blogs update
GoNintendo — Gamasutra returns with another round of industry-insider expert blogs, perfect for when you have some downtime, and feel like doing some thought-provoking reading. Life, Addictive Game Mechanics, And The Truth Hiding In Bejeweled Movie vs. Game Distribution The Framers Were Gamers

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