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Mass Effect 2 will feature at GDC 2009
BioWare will present the iterative level design process of Mass Effect 2 at this year's Game Developer's Conference. Mass Effect was an exciting action RPG that broke western audiences into a new kind of game. Now BioWare are moving forward with Mass Effect 2, and implementing a new process of ...
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Mass Effect 2 to feature at GDC ‘09
Ripten Video Game Blog — Bioware are set to be delivering a lecture at the 2009 Game Developer’s Conference in San Francisco about the level design process of Mass Effect 2. A detailed description of the level design process is to be shown, and “graphical examples of a level” will be used to back this up. Of course, this mean we’ll be getting new Mass Effect 2 info along with it once everyone pours out of the conference hall. Hit the jump for the full details, but don’t expect anything necessarily interesting unless you’re into game design. The Iterative Level Design Process of Bioware’s MASS EFFECT 2 ...

BioWare to discuss Mass Effect 2 level design at GDC '09
Joystiq — ... attendees to a discussion of the EA-owned developer's "new level-creation process, which is focused on maximizing iteration for quality while minimizing rework and cost." The duo will also discuss the level design lessons learned from the planet-hopping RPG's development -- and how those have led to improvements in the sequel. We imagine at least some of the talk will be focused on the benefits of disabling the "ctrl" and "c" keys on office workstations. [Via Gamezine] BioWare to discuss Mass Effect 2 level design at GDC '09 originally appeared on ...

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