Submit a Story!
Namco Confirms Ditching Splatterhouse Developers [Splatterhouse]
California-based developer Bottlerocket Entertainment is no longer working on Splatterhouse for the Xbox 360 and Playstation 3, Namco confirmed to Kotaku today. "We have decided to part ways with BottleRocket Entertainment but we are committed to bringing Splatterhouse to the Xbox 360 and ...
Rumor: Namco Yanks Splatterhouse From Bottlerocket [Disturbance In The Workforce]
Rumor: Namco Yanks Splatterhouse From Bottlerocket [Disturbance In The Workforce]
kotaku.com — On the same day the Splatterhouse trailer debuted , Namco is rumored to have pulled the unfinished... project from Bottlerocket, dooming the California-based developer. Sources through the San Diego-area dev community - but not with Bottlerocket itself ... (more) Rumor: Namco Yanks Splatterhouse From Bottlerocket ...
Bandai Namco plans D3 buyout
Splatterhouse NY Comic Con Trailer (video)
Play
Splatterhouse NY Comic Con Trailer (video)
gametrailers.com — Splatterhouse NY Comic Con Trailer (more) Splatterhouse NY Comic Con Trailer (video)
Comments
Blog Reactions

Namco splits with Splatterhouse dev, game will be finished
Joystiq — ... Namco Bandai has confirmed that its upcoming next-gen reboot of Splatterhouse -- which we just saw at New York Comic Con -- is no longer in development at Bottlerocket Entertainment. Development of the game, which was the studio's only project, will ...

‘Splatterhouse’ Producers Give Gory Details, Have High Hopes For Sequel, Movie
MTV Multiplayer — ... MTV Multiplayer: Can we look forward to a “Splatterhouse” movie? Perhaps starring Paris Hilton? Tovar: [laughs] We would love to see that happen. We don’t know that it will right now. But we certainly have no problem with that. With or without Paris Hilton . Brown: As long as it doesn’t end up in the hands of a certain German director that has made a few video game movies. ***“Splatterhouse” will be out for Xbox 360 and PS3 this year. [Note: This interview was conducted before the Namco Bandai confirmed that the company is no longer working with the game's developer ...

Splatterhouse Developer Wishes Namco "The Best" After Being Axed
Kombo.com — ... employees their last paycheck. Other sources tell us that Bottlerocket will shutter in three months. Calls and emails to Bottlerocket went unanswered over the weekend and today. Another bit of speculation to hit our mailboxes over the past 24 hours places more of the blame on Bottlerocket than on Namco. We're told that the dev team was missing deadlines and turning in material that didn't meet Namco's standards thanks to some upper management issues at the Carlsbad studio. -- Kotaku They were professional in their parting words, however, and they may still have something up ...

Publishers busy doing what they're not supposed to: Switching developers
The Cut Scene - Video Game Blog by Variety — ... you that switching a game from one developer to another mid-production is a costly and difficult move that rarely makes sense artistically or financially. You have to transfer assets and get an entire new team trained not only on the technology modified for the game, but creatively in the mindset that has gone into its world, characters, and mechanics. It's really hard to justify. And yet... It sure seems to be happening this year. First came "Splatterhouse," which Namco Bandai took away from BottleRocket in February. The publisher is currently, according to my ...

Bottlerocket to take over development of Scratch: The Ultimate DJ
The Cut Scene - Video Game Blog by Variety — ... Those of you who have been paying too much attention to video game industry news will recognize several layers of irony here. For one, the reason San Diego-based Bottlerocket is available to take on this assignment is that it recently had a game it was working on, "Splatterhouse," taken away by developer Namco Bandai. So essentially, its last game was yanked by an angry (petty?) publisher and as a result, it's now taking on as an assignment a game yanked from another developer by an angry (petty?) publisher. ...

Related Content
Exclusive Splatterhouse Interview
1up.com 12/17/2008 — Check out our Games of 2009 hub page for exclusive previews every weekday in December. If you recall, EGM's June 2008 issue featured a buff and bloody ...
Namco splits with Splatterhouse dev, game will be finished
joystiq.com 2/9/2009 — Namco Bandai has confirmed that its upcoming next-gen reboot of Splatterhouse -- which we just saw at New York Comic Con -- is no longer in development at Bottlerocket Entertainment. Development of the game, which was the studio's only project, ...
Former Splatterhouse Dev Denies 'Performance Issue'
blog.wired.com 3/18/2009 — Following comments from Namco Bandai executive Makoto Iwai that the modern Splatterhouse remake was pulled from developer BottleRocket due to a "performance issue," the studio has fired back at the publisher with its take on the situation.  ...
Bottlerocket devs recruited by Namco to finish Splatterhouse
weblogs.variety.com 5/1/2009 — Apparently Namco Bandai's problem wasn't with the people making "Splatterhouse" at Bottlerocket. It was the management, or at least its deal with them. According to a source close to the project, and several others familiar with the situation, ...
A Small Update On Splatterhouse
siliconera.com 6/18/2009 — The revival of Splatterhouse has been a rocky ride. The last thing we heard is staff from Bottlerocket are partially back on the project. Since Splatterhouse wasn’t at E3 I asked Namco Bandai to give me an update about it.
NYCC 09: Original Splatterhouse included in reboot
joystiq.com 2/7/2009 — "Everybody wants that," exclaimed Splatterhouse co-producer Mark Brown, responding to a question about the original 1988 beat-em-up's inclusion in the forthcoming franchise reboot . "In one form, we're gonna deliver on it," concluded Brown, who was ...
News - Bottlerocket , Namco Bandai Confirm Splatterhouse Take-Back
gamasutra.com 3/13/2009 — Publisher Namco Bandai has transferred development of its upcoming Splatterhouse franchise reboot away from independent developer Bottlerocket Entertainment and to its own in-house teams. "Last Friday, Namco showed up with a U-Haul truck, took all ...
Media: Splatterhouse Debut Trailer
360.kombo.com 10/25/2008 — Remember Splatterhouse? It's one of those games that everyone remembers as being awesome but in fact, was pretty bad. Yeah, I said it. Splatterhouse was not that good. Many people will argue with that opinion but because I'm a stubborn male between the ages of 18-34, I know I'm right. Anyways, ...
Ex-Splatterhouse Developer BottleRocket Closes Its Doors [R.i.p.]
kotaku.com 9/4/2009 — BottleRocket Entertainment , formerly the developers of Splatterhouse for Namco Bandai and responsible for the Mark of Kri series, is no more. Studio president Jay Beard announced BottleRocket's official demise today via e-mail. Beard's statement ...
News - Ex-Splatterhouse Dev BottleRocket Contests Namco's Performance Claims
gamasutra.com 3/16/2009 — BottleRocket Entertainment, former developer of the upcoming Splatterhouse , has responded pointedly to claims by a Namco Bandai executive that the studio's removal was for "performance" reasons. Last month, in a widely reported action, publisher ...
Capcom Confirms Dead Rising 21UP RSS feed 2/9/2009
Dead Rising 2 was always more of a question of 'when' than 'if,' but at least you can stop wondering when Capcom would come out and admit it was under development now.  ...
Wii Rock Band 2 Gets Moving Pictures Tomorrow1UP RSS feed 2/9/2009
Tomorrow's batch of Rock Band 2 downloadable content for the Wii brings us the first full album release for Nintendo's console: Moving Pictures by Rush. Expect the standard ...
H.A.W.X. Demo Coming to Xbox 360 Feb. 111UP RSS feed 2/9/2009
A demo for Ubisoft's upcoming flight combat simulator, Tom Clancy's H.A.W.X. , is coming to the Xbox 360 this Wednesday, February 11, according to an announcement on ...
Namco Bandai fires BottleRocketGamespot Recent Updates [News] 2/9/2009
Publisher abruptly removes San Diego-based studio from Splatterhouse project, passing development duties to Afro Samurai team.
Tomb Raider: Underworld DLC delayedGamespot Recent Updates [News] 2/9/2009
Eidos pushes Xbox 360-exclusive Beneath the Ashes add-on past projected February 10 release due to "unexpected technical issues"; no updated window revealed.