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News - E3 Analysis: Nintendo - Not Quite Status Quo
News - E3 Analysis: Nintendo - Not Quite Status Quo
[Reporting from Nintendo's E3 press conference in Los Angeles, Gamasutra's Christian Nutt gives a detailed analysis of its performance, suggesting a "robust, full of surprises, and appealing", with one or two exceptions.] Nintendo's press conference wasn't as loud and ostentatious as ...
Nintendo :: E3 2009
e3.nintendo.com — About E3 Expo E3 (Electronic Entertainment Expo) is an annual video game industry trade show, that takes... place in Los Angeles, California. It s the industries largest, most exciting event, and on e3.nintendo.com, you can feel like an E3 attendee! E3 ... (more) Nintendo :: E3 2009
BBC NEWS | Technology | Nintendo unmoved by rivals' plans
BBC NEWS | Technology | Nintendo unmoved by rivals' plans
news.bbc.co.uk — Nintendo's veteran games developer Shigeru Miyamoto has told the BBC that the firm is "not worried at... all" by Microsoft and Sony's new controllers. The Japanese firm has enjoyed huge success with its Wii console, in large part due to its motion ... (more) BBC NEWS | Technology | Nintendo unmoved by rivals' plans
News - E3 Interview: Nintendo's Kaigler: 'We Need Core Gamers'
News - E3 Interview: Nintendo's Kaigler: 'We Need Core Gamers'
gamasutra.com — Depending on who you listen to, Nintendo has had a stronger or weaker showing at E3 --... but the general consensus, even among the enthusiast press, seems to be trending positively. The company is largely in iterative mode, relying on trusted IP on ... (more) News - E3 Interview: Nintendo's Kaigler: 'We Need Core ...
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E3 2009 Press Conference Report Card: Rating The Microsoft, Nintendo, And Sony Pressers
G4 TV - TheFeed — ... after the press conference, I really wasn't feeling Nintendo. Maybe it was because it started late, causing all of E3 day one to run late. Or maybe it was because I wanted the company to do more to recapture the enthusiast crowd. I just wasn't happy with its showing...initially. After taking a step back, I feel that the company did a good job illustrating how it will continue to succeed with the mainstream and an okay job appealing to core gamers. My great friend Christian Nutt at Gamasutra believes that Nintendo fans should be happy that they'll be ...

E3: An Audience With Shigeru Miyamoto
GameSetWatch — [Still cross-posting GSW-worthy highlights of our Gamasutra E3 coverage - in this case, Christian Nutt's write-up on Nintendo's press presentation -- somewhere between a press conference in size and a roundtable in intent, where the legendary Shigeru Miyamoto more casually discussed his creative process and ideas.] "I'm very lucky that I wasn't up on stage at the Media Briefing, so I'm in a really relaxed mood," Miyamoto offered, before beginning in earnest. "I've just been so busy for quite awhile now -- I'm sending emails from my hotel back to programmers in Japan during my free time here." He joked, "We've ...

Party Crashin'
Sexy Videogameland — We've got a team on the ground here at E3, and each of us has been concentrating on different things. Wait, before I go on, high praise for my colleagues Kris Graft, Chris Remo, Christian Nutt and Brandon Sheffield, who are not only awesome to work with, but have been doing great stuff here. Special thanks to our excellent overlord Simon Carless for looking after us all, and to TinyCartridge/GameSetWatch's Eric Caoili, who's been kind and diligent enough to help us with the news stories we miss while we're in briefings and meetings. ...

E3 Interview: Nintendo's Kaigler: 'We Need Core Gamers'
GameSetWatch — ... However, she says, "We need core gamers. We recognize that and we've always known that, though. We announce games when they're ready to be announced. I'm glad you described the overall tone of the press conference as being balanced, because that's what our strategy is." ...

E3 Round-Up: The Press Conferences
GameSetWatch — ... title for Wii, a 4-player sidescrolling platformer, also confirming Wii Fit Plus to debut this Fall. [UPDATE: Super Mario Galaxy 2, Team Ninja co-operation Metroid: Other M announced.]" Nintendo Announces Wii Vitality Sensor Peripheral "One of the most unconventional announcements at Nintendo's E3 2009 conference is the Wii Vitality Sensor, a finger-mounted sensor that might be used as "a way to relax" in "this stressful society"." E3 Analysis: Nintendo - Not Quite Status Quo "Reporting from Nintendo's E3 press conference in ...

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