gamesindustry.biz - 4/17/2009
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Mature handheld game sells under 90,000 units, analysts slash full-year expectations for DS title
multiplayerblog.mtv.com - 4/18/2009
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multiplayerblog.mtv.com —
Nintendo won't reveal what its sales expectations were
for "Grand Theft Auto Chinatown Wars," but the company...
claims the game has a bright future. *** Nintendo took the unusual step today of making representatives available to discuss the sales of a ...
(more)
Nintendo: ‘Chinatown Wars’ Sales Will Prove M-Rated ...
businessinsider.com - 4/17/2009
gamasutra.com - 4/17/2009
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gamasutra.com —
Rockstar's Grand Theft Auto: Chinatown Wars for the
Nintendo DS sold through just 89,000 copies in the...
U.S. in March 2009, far below analyst estimates . According to NPD numbers revealed to Gamasutra, the DS debut of the GTA franchise significantly ...
(more)
News - GTA: Chinatown Wars Sells 89,000 In First Month
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Analyst - GTA: Chinatown Wars sales disappointing, proves difficulty that third parties have on Nintendo platforms
GoNintendo —
... nature of the platform. We believe the experiment was a worthwhile one for Take-Two, and still expect the title to be profitable (though likely marginally so). However, the disappointing first month sales reinforce our view that achieving meaningful success on Nintendo platforms remains a very difficult proposition for third party publishers.” - Doug Creutz Still trying to wrap my mind around this one. I’m sure Take-Two is just a tad upset with how this has all panned out this far. Link Posted April 17th, 2009 at 2:56 am | ...
Chinatown Wars Sees Dissapointing Sales
Evil Avatar - News Items —
... GI.biz has some unfortunate news for Grand Theft Auto: Chinatown Wars this morning. Apparently, they've managed to only sell about 90k units in the first month and have slashed expectations from 2 million to 500k during the first year of release. ...
GTA: Chinatown Wars Sales Tank Badly
The Escapist : Latest News —
... of Chinatown Wars had led him to drastically cut the game's first-year sales projections, from two million units down to only 500,000. "We believe the experiment was a worthwhile one for Take-Two and still expect the title to be profitable (though likely marginally so)," he noted. "However, the disappointing first month sales reinforce our view that achieving meaningful success on Nintendo platforms remains a very difficult proposition for third party publishers." Souce: GamesIndustry
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