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Point/Counterpoint: Voice chat vs. Stylus chat
Point/Counterpoint: Voice chat vs. Stylus chat
When it launches in Japan on Christmas Day (and in the west ... hopefully some time soon!), Phantasy Star Zero will allow users to play online and communicate with one another via a unique Pictochat-style system . Using stylus drawings to relay information to your team-mates is certainly an ...
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Voice chat vs. Stylus chat
GoNintendo — Phantasy Star Zero is going to let you chat to your heart’s content. You can do voice chat or stylus chat, depending on the situation you’re in. We often complain about how there is a lack of chat features in most Wii/DS games, and now Sega is giving us both. Which one do you prefer? There’s no doubt that PS0 is coming out in the states, and when it does, you’ll get to see which chat feature you like better. Article here This entry was posted on Friday, October 24th, 2008 at 5:04 pm and is filed under ...

Nintendo Fanboy Weekly: Oct 23 - Oct 29
Joystiq [Nintendo] — ... content DSF Review: Ninjatown Cute ninja meets real-time strategy Bury the Shovelware: Resident Evil - Deadly Silence We bury the shovelware so you don't have to Gaming to Go: N+ Read why it's great for gamers on the go DSF Review: What's Cooking? with Jamie Oliver We test out the new cooking aid software and make crepes! Point/Counterpoint: Voice chat vs. Stylus Chat Which is the superior chat device on the ...

Nintendo Fanboy Weekly: Oct 23 - Oct 29
Joystiq — ... content DSF Review: Ninjatown Cute ninja meets real-time strategy Bury the Shovelware: Resident Evil - Deadly Silence We bury the shovelware so you don't have to Gaming to Go: N+ Read why it's great for gamers on the go DSF Review: What's Cooking? with Jamie Oliver We test out the new cooking aid software and make crepes! Point/Counterpoint: Voice chat vs. Stylus Chat Which is the superior chat device on the ...

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IGN's hands-six-to-eight-feet-away-from WiiSpeak previewJoystiq [Nintendo]
IGN's Craig Harris tested out the WiiSpeak microphone and voice chat functionality inside Animal Crossing at Nintendo's San Francisco office. His experience seemed much smoother and friendlier than my own , possibly as a result of improvements in the technology, a quieter environment, or a ...