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Silent Hill: Shattered Memories – A Makeover, Not A Remake [Konami Gamers Night]
Silent Hill: Shattered Memories – A Makeover, Not A Remake [Konami Gamers Night]
Forgive the girly metaphor but a good makeover is what every game ported, remade or otherwise "re-imagined" on the Wii should be; and with any luck, it's what Silent Hill: Shattered Memories will be. A good makeover doesn't slap a layer of polish on an already finished product; it doesn't cram ...
Silent Hill: Shattered Memories Interview
Silent Hill: Shattered Memories Interview
wii.ign.com — April 9, 2009 - Third-party publisher Konami recently made it official: a new Silent Hill game made... from the ground-up for Wii. The title, Silent Hill: Shattered Memories , is a full-blown re-imagining (don't call it a remake!) of the original ... (more) Silent Hill: Shattered Memories Interview
BD Horror News - Radha Mitchell on 'Silent Hill' Sequel
bloody-disgusting.com — I am a shameless Silent Hill fanboy and I absolutely loved the movie. It wasn't perfect but... it is the only videogame movie I have seen where it felt like the people behind it had truly played and loved the game. There were a ton of easter eggs for the ... (more) BD Horror News - Radha Mitchell on 'Silent Hill' Sequel
Silent Hill: Shattered Memories Preview
Silent Hill: Shattered Memories Preview
wii.ign.com — April 9, 2009 - All sorts of thoughts are racing through my head as I sit in... a demo room at Konami's Manhattan Beach, California office is mid-March while waiting for company representatives to boot up the Wii action-horror game Silent Hill: Shattered ... (more) Silent Hill: Shattered Memories Preview
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Silent Hill: Shattered Memories - developers took inspiration from Alone in the Dark
GoNintendo — “We learned a lot of what not to do [with flashlights on the Wii] from Alone in the Dark. They took a lot of gamey functions and just replaced them with kind of excessively complicated gestures. What we’ve done here is the opposite. This flashlight control scheme we have is this really beautiful, seamless.” - Lead Designer Sam Barlow It’s good to have inspiration from somewhere, but let’s hope that Silent Hill turns out better than Alone in the Dark did. Link Posted April 13th, 2009 at 6:12 pm | ...

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