thatvideogameblog.com - 10/23/2009
—
Speaking to the Marine Corps Times , Atomic Games studio president Peter Tamte said the company “remains committed” to finishing their ill-fated Six Days in Fallujah project and are continuing to seek new partners.
Based on the real-life setting and timeline of 2004’s ...
Six Days in Fallujah Continues Its Battle
360.kombo.com 6/10/2009 — Even though Atomic Games was surprised that Konami dropped Six Days in Fallujah from their lineup in April, they have continued working on the game regardless. Recently, Newsweek went into detail about the controversy, its origins and events ...
Atomic Games Announces Layoffs
edge-online.com 8/6/2009 — Independent US studio Atomic Games has been forced to make layoffs after failing to secure funding for its Iraq-based war game Six Days In Fallujah .
read more
Six Days in Fallujah dev cutting staff, not quitting
thatvideogameblog.com 8/7/2009 —
Six Days in Fallujah , the game that aims to recreate the most famous battle of the Iraq war, has been forced into taking another hit. Thanks to publisher Konami dumping the title following the controversy over its content back in April, developer Atomic Games has been having a hard time ...
Atomic Games: Six Days in Fallujah May Yet Live
co-optimus.com 11/3/2009 —
Like the war it's based on, controversial third-person co-op shooter Six Days in Fallujah just won't go away.
Peter Tamte, president of Atomic Games and apparent lover of war games, said that he "remains committed" to Six Days and still shops it around as Destineer - his other ...
NPR Takes On Six Days In Fallujah [Controversy]
kotaku.com 7/29/2009 — NPR revisits the controversy behind Atomic Games ' Six Days in Fallujah once again, presenting a strong argument in favor of the release of the "game-amentary." The usual suspects line up in favor of the game, with Atomic Games' boss Peter Tamte ...
Six Days in Fallujah dev downplaying their problems?
thatvideogameblog.com 8/8/2009 —
Six Days in Fallujah developer Atomic Games might be doing worse that they’re letting on, if an anonymous source who says the studio is on its last legs can be trusted. Yesterday the studio released a statement saying that, following Konami’s exit from the publishing duties , ...
Six Days in Fallujah = Six Years in Development?
co-optimus.com 6/23/2009 —
Relax, folks, I'm only joking. Six years is a long time for a development cycle... usually .
So far, we have too little information or material on the third-person shooter Six Days in Fallujah to really care very much about it. We know that the developers are using somewhat controversial ...
Six Days Isn't Dead Yet, Says Developer [News]
kotaku.com 11/3/2009 — Atomic Games isn't giving up on Six Days In Fallujah , says president Peter Tamte in a Marine Corps Times report. Meanwhile, his other company Destineer — those jerks who inflicted John Deere: Harvest in the Heartland on me — is ...
Machinima Picks Up Where Six Days in Fallujah Left Off [Machinima]
kotaku.com 8/6/2009 — Two machinima artists who met at Stanford University's Play Machinima Law conference a few months ago have tackled what Six Days in Fallujah was/is trying to address with a Call of Duty 4 -created "documentary." The movie, 6 Days in Call of Duty 4, ...
Shadow of Destiny Remake Heading to PSP —
Kombo.com 10/22/2009
Shadow of Destiny is well-known as being one of the most unique games from the early days of the PS2, with a seamless combination of adventure and survival horror. For those that missed the original, Konami has just announced a PSP port will be ...
Hefty sales expected of new Pro Evo —
play.tm 10/23/2009
Big initial shipment for Konami Three million copies of Konami's latest big name football title, Pro Evolution Soccer 2010, have been shipped to retailers by the Japanese firm. Clearly the game maker are expecting sizeable sales, despite their ...
Media: Castlevania: The Adventure ReBirth - 5 Screens —
Kombo.com 10/23/2009
Nintendo of Japan has updated their WiiWare site to include new screenshots of the upcoming Konami titles, Castlevania: The Adventure ReBirth. And since I don't think the screens are going to get much bigger than this, I've taken the liberty of ...