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Terminal Reality is developing a AAA Natal game
Terminal Reality is developing a AAA Natal game
The developer behind one of the years better license games is now working on a Natal project. Developer Terminal Reality has revealed via their recent job postings that they’re developing a game for Microsoft’s ...
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jobs.gamasutra.com — Terminal Reality Inc, is an independent Dallas-area developer devoted to developing top-quality games and technology. Since opening... its doors in 1994 Terminal Reality has developed & shipped over 28 game titles including the recently released ... (more) JobSeeker message
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Terminal Reality seeking programmers for 'seriously high-quality' Natal project
Joystiq — ... guys, you're kinda missing the point. Check this: "If you have a passion to create seriously high-quality action/adventure titles, we're interested in hearing from you!" Really ... passion? That makes it sound like there will be sweat involved -- that's the players' job now. You guys gotta dial it down, maybe dig up some of that old BloodRayne code, put a little "kick-punch-slap" control in there ... Save. Press. Box. Ship. Done. [Via Shogun Gamer; thanks, Ian] Terminal Reality seeking programmers for 'seriously ...

Ghostbusters devs working on big Project Natal game
That VideoGame Blog — ... After receiving generally positive reviews for their work on the PlayStation 3 and Xbox 360 versions of Ghostbusters: The Video Game, developer Terminal Reality has moved on to the next level and is now making a game for ...

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News: Terminal Reality frustrated by Ghostbusters merry-go-round
gamesindustry.biz 5/8/2009 — Ghostbusters: The Video Game developer Terminal Reality has expressed frustration at publishing deals that have seen the game passed around to three different companies in the past year.  ...
“It will be a huge Ghostbusters week!” says Terminal Reality boss
videogaming247.com 1/9/2009 — Speaking to videogaming247, Terminal Reality chief Mark Randel confirmed the news that Ghostbusters: The videogame will release in June and declared: “It will be a huge Ghostbusters week!” “Yes, that is correct, we have always been ...
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eurogamer.net 8/27/2009 — Terminal Reality has issued a new patch for Ghostbusters: The Video Game on PS3, which squashes multiple bugs, also sorting out "localisation issues", game freezes and audio/subtitle sync problems. Curiously, the press release also states that the ...
Ghostbusters: The Video Game is the Leading Cause for Developer Drama
co-optimus.com 5/30/2009 — A current-gen Ghostbusters video game has been a long time coming . Rumored for years and announced in 2008, we are finally coming upon its imminent release, and are we ever excited! It hasn't been so fun for developer Terminal Reality, unfortunately: each time they change publishers, ...
Ghostbusters Didn't Do Too Bad! [Terminal Reality]
kotaku.com 7/23/2009 — Some people are already calling the Ghostbusters game a failure, in light of its failure to crack the NPD's Top 10 for June and pricey development budget . Those people may be slightly off the mark. Because while the individual SKUs of the game may ...
Ghostbusters: Terminal Reality Interview
games.kikizo.com 12/16/2008 — Plenty of new detail revealed in this interview with Ghostbusters: The Video Game developers, Terminal Reality's Mike Douglas and Drew Haworth.
Ghostbusters: The Video Game developer still loves European gamers
thatvideogameblog.com 5/8/2009 — Terminal Reality, developer for the passed around Ghostbusters: The Video Game is feeling like the publisher’s step-child and they are a bit frustrated because of it . However, they are not crying foul simply due to their Scrooge McDuck like nature, instead the developer is upset ...
News - Interview: Terminal Reality's Kreiner Gets Infernal
gamasutra.com 3/18/2009 — As reported last month , Ghostbusters developer Terminal Reality has begun to license its internally-developed Infernal Engine out to other studios. A formal launch of the product to take place at next week's GDC, and engine supports all current ...
Joystiq hands-on: Ghostbusters (PS3/360/Wii)
joystiq.com 12/9/2008 — click to enlarge (Xbox 360) We had no doubt going into our first hands-on with Ghostbusters: The Video Game that developers Terminal Reality (PS3/PC/360) and Red Fly (Wii) are delivering pure, off-the-chart fan service. We were concerned with ...
When it came to producing a video game that was exciting and captured the spirit of 'Ghostbusters,’ a Lewisville outfit got the call
star-telegram.com 7/20/2009 — Located on a nondescript street in Lewisville, the two-story office building is made of brick with plain white cement-block accents. It’s as mundane as vanilla ice cream sans toppings.
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