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kotaku.com - 4/15/2009
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Last night's The Conduit multiplayer event was plagued by major server issues, leaving developer High Voltage Software no choice but to call do-overs. "We know it's a letdown to you," High Voltage Chief Creative Officer Eric Nofsinger told crestfallen journalists. "It's definitely a letdown to ...
joystiq.com - 4/16/2009
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joystiq.com —
Representatives for High Voltage Software and Sega have
informed Joystiq that The Conduit will reach retail on
June 23. There was some confusion this morning about The Conduit 's development status, following a Eurogamer story indicating that Sega ...
(more)
The Conduit channeled into retail on June 23
youtube.com - 4/14/2009
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youtube.com —
http://www.destructoid.comDale North takes us behind close to doors
to get a one on one look with The
Conduit.
(more)
GDC09: The Conduit Interview (video)
kotaku.com - 4/20/2009
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kotaku.com —
Last month when I sat down with High
Voltage to talk to them about their upcoming Wii
shooter, The Conduit . I also managed to finagle some time playing the game. I was surprised at how deftly the game seemed to handle... with one exception. The ...
(more)
The Conduit Hands-On: A Second Look [Wii]
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The Conduit - don’t expect the ASE right off the bat
GoNintendo —
... know until a few minutes ago… …the All Seeing Eye puzzles shake things up a bit; but for the first four levels when you don’t have it… Well, that’s news to me. Looks like one of the more hyped features in The Conduit doesn’t come into play until you’ve already gotten your FPS legs firmly underneath you. In the full preview below, we see a lot of gripes about difficulty…as in, the game is too tough. As long as the game is tough but fair while dishing out the pain, all is fine by me. Article here Posted April 15th, 2009 at 3:51 pm | ...
Related: the conduit preview

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