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Wii Zelda Uses MotionPlus for Swordplay, Targeting
Wii Zelda Uses MotionPlus for Swordplay, Targeting
The next Wii version of The Legend of Zelda will make use of the Wii MotionPlus add-on for greater control in swordplay and more, Shigeru Miyamoto has said. “In this (installment of the series), we’re using MotionPlus to make you feel much more like you’re actually ...
Miyamoto on Zelda Wii and Zelda ST
neogaf.com — Zelda Wii's probably not coming out for a while (I'm betting holiday 2011 at this point) but man it's probably going to be quite an experience when it does make its way into our consoles. I'm really glad that Nintendo's going to fully embrace ... (more) Miyamoto on Zelda Wii and Zelda ST
Gamers are no longer hot for Wii
nydailynews.com — THE Wii has lost its cool factor. Nintendo reported a 52% drop in profits and slashed its full-year forecast, as sales for its once red-hot Wii video game console slumped. Sales of Wii machines around the world fell 43% to 5.75 million from 10 million ... (more) Gamers are no longer hot for Wii
Miyamoto: Next Zelda will use MotionPlus for more realistic swordplay
Miyamoto: Next Zelda will use MotionPlus for more realistic swordplay
joystiq.com — Nintendo's resident legend, Shigeru Miyamoto, has revealed that the next installment in the Legend of Zelda series on Wii will make use of Wii MotionPlus for more realistic sword combat and targeting. "In this (installment of the series), we're ... (more) Miyamoto: Next Zelda will use MotionPlus for more ...
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Confirmed: Next Zelda title will use Wii MotionPlus
Infendo - Nintendo blog — zelda_660 The next Zelda title, we learned today, is about to go MotionPlus exclusive . The confirmation came from notoriously loose-lipped Shigeru Miyamoto, in an interview from Tokyo this week. “In this (installment of the series), we’re using MotionPlus to make you feel much more like you’re actually fighting while holding a sword in your hand,” Miyamoto said. “In the previous game, you aimed at things by pointing at the screen, but this time we’ll use MotionPlus to create a much more convenient targeting system and a more pleasurable playing experience.” With only two games ...

Miyamoto: Next Zelda will use MotionPlus for more realistic swordplay
Joystiq — ... Nintendo's resident legend, Shigeru Miyamoto, has revealed that the next installment in the Legend of Zelda series on Wii will make use of Wii MotionPlus for more realistic sword combat and targeting. "In this (installment of the series), we're using MotionPlus to make you feel much more like you're actually fighting while holding a sword in your hand," Miyamoto disclosed during an October 30 Q&A session, as translated by GameLife. "In the previous game, you aimed at things by pointing at the screen, but this time we'll use MotionPlus to create ...

Next Zelda Will Use MotionPlus for Better Sword Fights
1UP RSS feed — ... installment on the Wii, but what we now know about its gameplay just became a little more specific. At a recent Q&A; session in Tokyo, Shigeru Miyamoto confirmed a few details regarding the game's use of Wii MotionPlus for sword fighting and targeting (Game|Life via ...

Shigeru Miyamoto Describes Wii MotionPlus Use In Next Zelda
G4 TV - TheFeed — ... During a recent Q&A session in Japan, Nintendo’s Shigeru Miyamoto spoke briefly about the next Zelda title for the Wii, specifically relating to the inclusion of Wii MotionPlus controls, Wired reports. This ...

Miyamoto talks MotionPlus for next Zelda game
Destructoid — ... As reported by Game|Life, Miyamoto said during a Q&A session in Tokyo how the team is "using MotionPlus to make you feel much more like you’re actually fighting while holding a sword in your hand." Pretty much what we expected, right? ...

Next Zelda on Wii requires MotionPlus
That VideoGame Blog — ... According to Shigeru Miyamoto, the next iteration of the Zelda franchise will definitely require the MotionPlus add-on “to make you feel much more like you’re actually fighting while holding a sword in your hand.” Additionally, players will get to use the accessory to target on-screen items in place of the Wii’s infrared sensor, creating a “a much more convenient targeting system and a more pleasurable playing experience.” ...

First important game to REQUIRE Wii MotionPlus: New Zelda
Gamer Limit — ... Miyamoto to the rescue!  In a recent interview with Wired, he declared the extent to which the next Legend of Zelda game will use the device. ...

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