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Douglass C. Perry

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Modern Warfare 2: Survival of the Fittest

I read Edge-Online every day. I could read Kotaku, JoyStiq, Destructoid, IGN, GameSpot, or several other sites (and I often do), but I subscribed to the email newsletter at Edge one day and I’ve become semi hooked. Yes, semi-hooked doesn’t sound terribly convincing. Every site ...

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Assassin’s Creed 2 Review

In nearly every respect, Assassin’s Creed was a success story. An industry darling from its debut, the new IP earned a groundswell of hype and praise and attracted the likes of Steven Spielberg, gathered talk of movie options, won industry awards, and more. After its release, the game ...

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The Monetization Game: Moore calls current gen a burning platform

This past Saturday I had the chance to moderate the keynote panel at Play: The Berkeley Digital Media Conference , an annual Haas Business School conference that covers a variety of tech, media, and business issues. It was a gorgeous day to be back at Cal where I graduated, and in a nice ...

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Scribblenauts game developer makes a risky bet on being original

Everyone loves original games. But few developers take the risk of making them in the video game industry. Enter Jeremiah Slaczka, the creative director at game developer 5th Cell , dropped out of high school in his junior year. Working with his partner Joseph Tringali, he made a string of ...

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Alpha Protocol Slips to June 2010

Like Heavy Rain, BioShock 2 , Red Dead Redemption , Bayonetta, Darksiders, and Singularity before it, Sega’s Alpha Protocol has been pushed back into 2010, according to EBGames.com . Sega’s “espionage RPG,” was due to ship on PC, PS3, and Xbox 360 on October 27. Sega ...

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SSX Originally Designed for Dreamcast

Electronic Arts’ original boardercross game, SSX , was initially designed for the Dreamcast, not the PS2, Bing Gordon told me in a phone interview for the story, The Rise and Fall of Dreamcast , live at Gamasutra.com . SSX’s original executive producer, Steve Rechtschaffner (SSX, ...

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The Rise and Fall of Dreamcast (on Gamasutra)

In this ten-year Dreamcast retrospective, Gamasutra looks back at Sega’s last effort in the console market through interviews with former president of Sega of America Bernie Stolar, former Sega of America COO Peter Moore, former SOA Vice President of Communications Charles Bellfield, and ...

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The Rise and Fall of the Dreamcast

In this ten-year Dreamcast retrospective, Gamasutra looks back at Sega's last effort in the console market through interviews with former president of Sega of America Bernie Stolar, former Sega of America COO Peter Moore, and former SOA Vice President of Communications Charles Bellfield.

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Batman: Arkham Asylum Mini-Review

Every night that I play Batman: Arkham Asylum, a little Xbox oval pops up on my screen to tell me “friends playing this game.” This is a newish addition to the Xbox Live communication functionality, but with this game, I hardly need to see it. It’s redundant. Whenever I play ...

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Batman: Arkham Asylum Collector’s Junk

Yesterday afternoon I bought the last copy of Batman: Arkham Asylum from the local EB Games store. It was the Xbox 360 Collector’s Edition, $40 more than the standard price. I was sick of waiting for Eidos to send the game my way, so I spent my Edge Card savings and traded in some games ...

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The Games of Fall 09 (on GamesRadar)

While most folks mourn the end of summer, gamers are different. They creep around in their dark rooms all summer staring at brightly lit computers yelling things like, “Eat it, motherf*(*&^%!!!” And “Hey mom???!!! Where’s my motherf*(*&^%!!! milk!!!!” ...

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Activision Ghetto-izes Guitar Hero Van Halen

In what appears to be a badly hidden secret, rather than a big six-pack celebration like it should be, Activision is given Guitar Hero: Van Halen the super ghetto treatment. Starting with its nearly hidden appearance at E3 2009, stashed away in a dark corner of Sony’s booth, and ...

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How Airtight Games started a console game studio with just $24,000

In 2004, Microsoft canceled a sequel to its Crimson Skies game, prompting the game’s executive producer, Jim Deal, to leave the company to create a startup. He and his team of four other ex-Microsoft game people had $24,000 of their own money and an idea to create an action-adventure game ...

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GameStop: Play Halo 3: ODST Firefight Early

Seen enough Halo 3: ODST previews and impressions ? Ready to play? Your time has come, rookie. In conjunction with Microsoft and GameStop, Bungie is fueling its custom Halo 3: ODST Transport and is scheduled for a 22-stop, nationwide roadtrip to offer gamers a chance for hands-on sessions ...

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Gamescom 09: Rock Band Unveils Sgt. Pepper’s and Rubber Soul DLC (All Tracks Revealed)

From Gamescom in Cologne, Germany, Harmonix CEO and co-founder Alex Rigopulos today confirmed that The Beatles: Rock Band will not only see the full Abbey Road album become available via DLC on October 10, 2009, but following it will be the full albums Sgt. Pepper’s Lonely Hearts ...

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GamesCon 09: Molyneux Unveils Kingdom in Fable III

Cologne, Germany holds the annual European show, GamesCon, and this year the surprises are bigger and better than in years past. For one, Sony announced a $100 price cut for PS3 along with its new PS3 slim model. Second, Lionhead Creative Director Peter Molyneux revealed his studio is in the ...

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Brutal Legend Demo Slated for September

Electronic Arts today announced it will offer a free demo download of Brutal Legend on PSN and XBLA this September. Tim Schafer’s outrageous game is slated for October 13 in North America and October 16 in Europe. If you value all that is right in this unholy world, you will download ...

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WTF? Video Games are Dying?

I got an email from an associate the other day about a mini video documentary called “Digital Trends Presents Players Only with Scott Steinberg: Video Games are Dead.” The headline irked me because to say that ‘video games are dead” is a shock-jock journalistic trick to ...

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Call of Juarez: Bound in Blood Review

There is something innately exciting about Western stories. The Wild West is usually depicted as a lawless land of id-driven pursuits where lust, greed, and fame always end up dragging a wagon of bullet-ridden bodies behind it. Call of Juarez: Bound in Blood fits this bill perfectly. Following ...

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Brutal Legend Multiplayer Hands-on

You’ve heard the rants from what you think are extreme fanboys. Seen the accolades laid upon a studio that seems to take forever–four years–just to make a single game. And witnessed the drama from Microsoft’s punt of Psychonauts to Activision’s trite and ...

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