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		<title>GamerBlips User Blog - Douglass C. Perry</title>
		<link>http://gamerblips.dailyradar.com/userblog/Douglass%20C.%20Perry/</link>
		<description>GamerBlips stories contributed by Douglass C. Perry</description>
		<language>en</language>
		<copyright>GamerBlips</copyright>
		<docs>http://backend.userland.com/rss</docs>
		<image>
			<url>http://images.dailyradar.com/media/img/gamerblips/logo_120x60.png</url>
			<title>GamerBlips</title>
			<link>http://gamerblips.dailyradar.com/userblog/Douglass%20C.%20Perry/</link>
			<width>120</width>
			<height>60</height>
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<item>
	<title>The Monetization Game: Moore calls current gen a burning platform</title>
	<link>http://gamerblips.dailyradar.com/story/the-monetization-game-moore-calls-current-gen-a/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/the-monetization-game-moore-calls-current-gen-a/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_story/2009/10/19/the_monetization_game_moore_calls_current_gen_a.jpg" width="140" height="140" align="right" alt="The Monetization Game: Moore calls current gen a burning platform" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;   
 This past Saturday I had the chance to moderate the keynote panel at Play: The Berkeley Digital Media Conference , an annual Haas Business School conference that covers a variety of tech, media, and business issues. It was a gorgeous day to be back at Cal where I graduated, and in a nice&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 18 days ago from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/peter_moore/"&gt;Peter Moore&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/kai/"&gt;Kai&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/guitar_hero/"&gt;Guitar Hero&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/activision/"&gt;Activision&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/wii/"&gt;Wii&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Tue, 20 Oct 2009 06:28:33 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Peter Moore</category>
	
		<category>Kai</category>
	
		<category>Guitar Hero</category>
	
		<category>Activision</category>
	
		<category>Wii</category>
	
		<category>Xbox 360</category>
	
	
	
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<item>
	<title>Scribblenauts game developer makes a risky bet on being original</title>
	<link>http://gamerblips.dailyradar.com/story/scribblenauts-game-developer-makes-a-risky-bet-on/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/scribblenauts-game-developer-makes-a-risky-bet-on/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_story/2009/10/15/scribblenauts_game_developer_makes_a_risky_bet_on.jpg" width="140" height="140" align="right" alt="Scribblenauts game developer makes a risky bet on being original" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  Everyone loves original games. But few developers take the risk of making them in the video game industry. 
 Enter Jeremiah Slaczka, the creative director at game developer 5th Cell , dropped out of high school in his junior year. Working with his partner Joseph Tringali, he made a string of&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 23 days ago from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/scribblenauts/"&gt;Scribblenauts&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/drawn_to_life/"&gt;Drawn to Life&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/cell/"&gt;Cell&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/ds/"&gt;DS&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/nintendo/"&gt;Nintendo&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox/"&gt;Xbox&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Thu, 15 Oct 2009 17:34:13 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Scribblenauts</category>
	
		<category>Drawn to Life</category>
	
		<category>Cell</category>
	
		<category>DS</category>
	
		<category>Nintendo</category>
	
		<category>Xbox</category>
	
	
	
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<item>
	<title>Alpha Protocol Slips to June 2010</title>
	<link>http://gamerblips.dailyradar.com/story/alpha-protocol-slips-to-june-2010/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/alpha-protocol-slips-to-june-2010/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_preview/2009/09/25/alpha_protocol_slips_to_june_2010.jpg" width="140" height="140" align="right" alt="Alpha Protocol Slips to June 2010" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  Like Heavy Rain, BioShock 2 , Red Dead Redemption , Bayonetta,  Darksiders, and Singularity before it, Sega&amp;#8217;s Alpha Protocol has been pushed back into 2010, according to EBGames.com . 
 Sega&amp;#8217;s &amp;#8220;espionage RPG,&amp;#8221; was due to ship on PC, PS3, and Xbox 360 on October 27. Sega&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 9/25/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/alpha_protocol/"&gt;Alpha Protocol&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/sega/"&gt;Sega&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/bioshock_2/"&gt;BioShock 2&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/red_dead_redemption/"&gt;Red Dead Redemption&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/ps3/"&gt;PS3&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Fri, 25 Sep 2009 18:25:17 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Alpha Protocol</category>
	
		<category>Sega</category>
	
		<category>BioShock 2</category>
	
		<category>Red Dead Redemption</category>
	
		<category>PS3</category>
	
		<category>Xbox 360</category>
	
	
	
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<item>
	<title>SSX Originally Designed for Dreamcast</title>
	<link>http://gamerblips.dailyradar.com/story/ssx-originally-designed-for-dreamcast/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/ssx-originally-designed-for-dreamcast/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_preview/2009/09/10/ssx_originally_designed_for_dreamcast.jpg" width="140" height="140" align="right" alt="SSX Originally Designed for Dreamcast" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  Electronic Arts&amp;#8217; original boardercross game, SSX , was initially designed for the Dreamcast, not the PS2, Bing Gordon told me in a phone interview for the story, The Rise and Fall of Dreamcast , live at Gamasutra.com . 
 SSX&amp;#8217;s original executive producer, Steve Rechtschaffner (SSX,&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 9/10/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/dreamcast/"&gt;Dreamcast&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/electronic_arts/"&gt;Electronic Arts&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/ps2/"&gt;PS2&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/wcw_mayhem/"&gt;WCW Mayhem&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/aggressive_inline/"&gt;Aggressive Inline&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Thu, 10 Sep 2009 21:46:19 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Dreamcast</category>
	
		<category>Electronic Arts</category>
	
		<category>PS2</category>
	
		<category>WCW Mayhem</category>
	
		<category>Aggressive Inline</category>
	
	
	
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<item>
	<title>The Rise and Fall of Dreamcast (on Gamasutra)</title>
	<link>http://gamerblips.dailyradar.com/story/the-rise-and-fall-of-dreamcast-on-gamasutra/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/the-rise-and-fall-of-dreamcast-on-gamasutra/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_story/2009/09/09/the_rise_and_fall_of_dreamcast_on_gamasutra.jpg" width="140" height="140" align="right" alt="The Rise and Fall of Dreamcast (on Gamasutra)" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  In this ten-year Dreamcast retrospective, Gamasutra looks back at Sega&amp;#8217;s last effort in the console market through interviews with former president of Sega of America Bernie Stolar, former Sega of America COO Peter Moore, former SOA Vice President of Communications Charles Bellfield, and&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 9/10/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/dreamcast/"&gt;Dreamcast&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/sega/"&gt;Sega&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/peter_moore/"&gt;Peter Moore&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/electronic_arts/"&gt;Electronic Arts&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Thu, 10 Sep 2009 05:30:17 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Dreamcast</category>
	
		<category>Sega</category>
	
		<category>Peter Moore</category>
	
		<category>Electronic Arts</category>
	
	
	
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<item>
	<title>The Rise and Fall of the Dreamcast</title>
	<link>http://gamerblips.dailyradar.com/story/the-rise-and-fall-of-the-dreamcast/</link>
	<description>&lt;p&gt;In this ten-year Dreamcast retrospective, Gamasutra looks back at Sega&#39;s last effort in the console market through interviews with former president of Sega of America Bernie Stolar, former Sega of America COO Peter Moore, and former SOA Vice President of Communications Charles Bellfield.&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 9/10/2009 from digg.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/sega/"&gt;Sega&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/dreamcast/"&gt;Dreamcast&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/peter_moore/"&gt;Peter Moore&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Thu, 10 Sep 2009 05:24:48 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Sega</category>
	
		<category>Dreamcast</category>
	
		<category>Peter Moore</category>
	
	
	
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<item>
	<title>Batman: Arkham Asylum Mini-Review</title>
	<link>http://gamerblips.dailyradar.com/story/batman-arkham-asylum-mini-review/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/batman-arkham-asylum-mini-review/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_preview/2009/09/04/batman_arkham_asylum_mini_review.jpg" width="140" height="140" align="right" alt="Batman: Arkham Asylum Mini-Review" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  Every night that I play Batman: Arkham Asylum, a little Xbox oval pops up on my screen to tell me &amp;#8220;friends playing this game.&amp;#8221;  This is a newish addition to the Xbox Live communication functionality, but with this game, I hardly need to see it. It&amp;#8217;s redundant. Whenever I play&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 9/4/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/batman_arkham_asylum/"&gt;Batman: Arkham Asylum&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/batman/"&gt;Batman&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/eidos/"&gt;Eidos&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/rocksteady/"&gt;Rocksteady&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Fri, 4 Sep 2009 17:10:09 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Batman: Arkham Asylum</category>
	
		<category>Batman</category>
	
		<category>Eidos</category>
	
		<category>Rocksteady</category>
	
	
	
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<item>
	<title>Batman: Arkham Asylum Collector’s Junk</title>
	<link>http://gamerblips.dailyradar.com/story/batman_arkham_asylum_collector_s_junk/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/batman_arkham_asylum_collector_s_junk/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_preview/2009/09/01/batman_arkham_asylum_collector_s_junk.jpg" width="140" height="140" align="right" alt="Batman: Arkham Asylum Collector’s Junk" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  Yesterday afternoon I bought the last copy of Batman: Arkham Asylum from the local EB Games store. It was the Xbox 360 Collector&amp;#8217;s Edition, $40 more than the standard price. I was sick of waiting for Eidos to send the game my way, so I spent my Edge Card savings and traded in some games&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 9/1/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/batman_arkham_asylum/"&gt;Batman: Arkham Asylum&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/eidos/"&gt;Eidos&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/batman/"&gt;Batman&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/ps3/"&gt;PS3&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Tue, 1 Sep 2009 16:57:08 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Batman: Arkham Asylum</category>
	
		<category>Xbox 360</category>
	
		<category>Eidos</category>
	
		<category>Batman</category>
	
		<category>PS3</category>
	
	
	
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<item>
	<title>The Games of Fall 09 (on GamesRadar)</title>
	<link>http://gamerblips.dailyradar.com/story/the_games_of_fall_09_on_gamesradar/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/the_games_of_fall_09_on_gamesradar/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_preview/2009/08/30/the_games_of_fall_09_on_gamesradar.jpg" width="140" height="140" align="right" alt="The Games of Fall 09 (on GamesRadar)" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  While most folks mourn the end of summer, gamers are different. They creep around in their dark rooms all summer staring at brightly lit computers yelling things like, &amp;#8220;Eat it, motherf*(*&amp;amp;^%!!!&amp;#8221; And &amp;#8220;Hey mom???!!! Where&amp;#8217;s my motherf*(*&amp;amp;^%!!! milk!!!!&amp;#8221;&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 8/30/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/mario_and_luigi_bowser_s_inside_story/"&gt;Mario and Luigi: Bowser&#39;s Inside Story&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/kingdom_hearts_358_2_days/"&gt;Kingdom Hearts: 358/2 Days&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/the_beatles_rock_band/"&gt;The Beatles: Rock Band&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/guitar_hero_5/"&gt;Guitar Hero 5&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/brutal_legend/"&gt;Brutal Legend&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/halo_3_odst/"&gt;Halo 3: ODST&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Sun, 30 Aug 2009 22:09:43 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Mario and Luigi: Bowser&#39;s Inside Story</category>
	
		<category>Kingdom Hearts: 358/2 Days</category>
	
		<category>The Beatles: Rock Band</category>
	
		<category>Guitar Hero 5</category>
	
		<category>Brutal Legend</category>
	
		<category>Halo 3: ODST</category>
	
	
	
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<item>
	<title>Activision Ghetto-izes Guitar Hero Van Halen</title>
	<link>http://gamerblips.dailyradar.com/story/activision_ghetto_izes_guitar_hero_van_halen/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/activision_ghetto_izes_guitar_hero_van_halen/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_preview/2009/08/26/activision_ghetto_izes_guitar_hero_van_halen.jpg" width="140" height="140" align="right" alt="Activision Ghetto-izes Guitar Hero Van Halen" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  In what appears to be a badly hidden secret, rather than a big six-pack celebration like it should be, Activision is given Guitar Hero: Van Halen the super ghetto treatment. 
  
 Starting with its nearly hidden appearance at E3 2009, stashed away in a dark corner of Sony&amp;#8217;s booth, and&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 8/27/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/activision/"&gt;Activision&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/guitar_hero_van_halen/"&gt;Guitar Hero: Van Halen&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/guitar_hero/"&gt;Guitar Hero&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/ps3/"&gt;PS3&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/music/"&gt;Music&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Thu, 27 Aug 2009 05:36:50 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Activision</category>
	
		<category>Guitar Hero: Van Halen</category>
	
		<category>Guitar Hero</category>
	
		<category>PS3</category>
	
		<category>Xbox 360</category>
	
		<category>Music</category>
	
	
	
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<item>
	<title>How Airtight Games started a console game studio with just $24,000</title>
	<link>http://gamerblips.dailyradar.com/story/how_airtight_games_started_a_console_game_studio_with/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/how_airtight_games_started_a_console_game_studio_with/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_story/2009/08/21/how_airtight_games_started_a_console_game_studio_w.jpg" width="140" height="140" align="right" alt="How Airtight Games started a console game studio with just $24,000" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  In 2004, Microsoft canceled a sequel to its Crimson Skies game, prompting the game’s executive producer, Jim Deal, to leave the company to create a startup. 
 He and his team of four other ex-Microsoft game people had $24,000 of their own money and an idea to create an action-adventure game&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 8/21/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/crimson_skies/"&gt;Crimson Skies&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/microsoft/"&gt;Microsoft&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/dark_void/"&gt;Dark Void&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/ps3/"&gt;PS3&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/capcom/"&gt;Capcom&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Fri, 21 Aug 2009 16:28:52 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Crimson Skies</category>
	
		<category>Microsoft</category>
	
		<category>Dark Void</category>
	
		<category>Xbox 360</category>
	
		<category>PS3</category>
	
		<category>Capcom</category>
	
	
	
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	<title>GameStop: Play Halo 3: ODST Firefight Early</title>
	<link>http://gamerblips.dailyradar.com/story/gamestop_play_halo_3_odst_firefight_early/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/gamestop_play_halo_3_odst_firefight_early/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_preview/2009/08/20/gamestop_play_halo_3_odst_firefight_early.jpg" width="140" height="140" align="right" alt="GameStop: Play Halo 3: ODST Firefight Early" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  Seen enough Halo 3:  ODST previews and impressions ? Ready to play? Your time has come, rookie. 
 In conjunction with Microsoft and GameStop, Bungie is fueling its custom Halo 3: ODST Transport and is scheduled for a  22-stop, nationwide roadtrip to offer gamers a chance for hands-on sessions&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 8/20/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/halo_3_odst/"&gt;Halo 3: ODST&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/firefight/"&gt;Firefight&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/bungie/"&gt;Bungie&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/microsoft/"&gt;Microsoft&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/major_nelson/"&gt;Major Nelson&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Thu, 20 Aug 2009 15:54:03 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Halo 3: ODST</category>
	
		<category>Firefight</category>
	
		<category>Bungie</category>
	
		<category>Microsoft</category>
	
		<category>Major Nelson</category>
	
		<category>Xbox 360</category>
	
	
	
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	<title>Gamescom 09: Rock Band Unveils Sgt. Pepper’s and Rubber Soul DLC (All Tracks Revealed)</title>
	<link>http://gamerblips.dailyradar.com/story/gamescom_09_rock_band_unveils_sgt_pepper_s_and_rubber/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/gamescom_09_rock_band_unveils_sgt_pepper_s_and_rubber/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_preview/2009/08/19/gamescom_09_rock_band_unveils_sgt_pepper_s_and_rub.jpg" width="140" height="140" align="right" alt="Gamescom 09: Rock Band Unveils Sgt. Pepper’s and Rubber Soul DLC (All Tracks Revealed)" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;    
 From Gamescom in Cologne, Germany, Harmonix CEO and co-founder Alex Rigopulos today confirmed that The Beatles: Rock Band will not only see the full Abbey Road album become available via DLC on October 10, 2009, but following it will be the full albums Sgt. Pepper&amp;#8217;s Lonely Hearts&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 8/19/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/rock_band/"&gt;Rock Band&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/harmonix/"&gt;Harmonix&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/the_beatles_rock_band/"&gt;The Beatles: Rock Band&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/music/"&gt;Music&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/ps3/"&gt;PS3&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Wed, 19 Aug 2009 20:35:46 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Rock Band</category>
	
		<category>Xbox 360</category>
	
		<category>Harmonix</category>
	
		<category>The Beatles: Rock Band</category>
	
		<category>Music</category>
	
		<category>PS3</category>
	
	
	
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	<title>GamesCon 09: Molyneux Unveils Kingdom in Fable III</title>
	<link>http://gamerblips.dailyradar.com/story/gamescon_09_molyneux_unveils_kingdom_in_fable_iii/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/gamescon_09_molyneux_unveils_kingdom_in_fable_iii/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_preview/2009/08/19/gamescon_09_molyneux_unveils_kingdom_in_fable_iii.jpg" width="140" height="140" align="right" alt="GamesCon 09: Molyneux Unveils Kingdom in Fable III" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  Cologne, Germany holds the annual European show, GamesCon, and this year the surprises are bigger and better than in years past. For one, Sony announced a $100 price cut for PS3 along with its new PS3 slim model. Second, Lionhead Creative Director Peter Molyneux revealed his studio is in the&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 8/19/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/fable/"&gt;Fable&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/peter_molyneux/"&gt;Peter Molyneux&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/project_natal/"&gt;Project Natal&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/lionhead_studios/"&gt;Lionhead Studios&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/fable_iii/"&gt;Fable III&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Wed, 19 Aug 2009 18:14:39 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Fable</category>
	
		<category>Peter Molyneux</category>
	
		<category>Project Natal</category>
	
		<category>Xbox 360</category>
	
		<category>Lionhead Studios</category>
	
		<category>Fable III</category>
	
	
	
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	<title>Brutal Legend Demo Slated for September</title>
	<link>http://gamerblips.dailyradar.com/story/brutal_legend_demo_slated_for_september/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/brutal_legend_demo_slated_for_september/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_preview/2009/08/18/brutal_legend_demo_slated_for_september.jpg" width="140" height="140" align="right" alt="Brutal Legend Demo Slated for September" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  Electronic Arts today announced it will offer a free demo download of Brutal Legend on PSN and XBLA this September. Tim Schafer&amp;#8217;s outrageous game is slated for October 13 in North America and October 16 in Europe. 
 If you value all that is right in this unholy world, you will download&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 8/18/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/brutal_legend/"&gt;Brutal Legend&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/tim_schafer/"&gt;Tim Schafer&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/music/"&gt;Music&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/ps3/"&gt;PS3&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Tue, 18 Aug 2009 23:43:33 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Brutal Legend</category>
	
		<category>Tim Schafer</category>
	
		<category>Music</category>
	
		<category>Xbox 360</category>
	
		<category>PS3</category>
	
	
	
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<item>
	<title>WTF? Video Games are Dying?</title>
	<link>http://gamerblips.dailyradar.com/story/wtf_video_games_are_dying/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/wtf_video_games_are_dying/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_preview/2009/08/17/wtf_video_games_are_dying.jpg" width="140" height="140" align="right" alt="WTF? Video Games are Dying?" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  I got an email from an associate the other day about a mini video documentary called &amp;#8220;Digital Trends Presents Players Only with Scott Steinberg: Video Games are Dead.&amp;#8221; The headline irked me because to say that &amp;#8216;video games are dead&amp;#8221; is a shock-jock journalistic trick to&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 8/17/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/microsoft/"&gt;Microsoft&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/wii/"&gt;Wii&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/ps3/"&gt;PS3&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/nintendo/"&gt;Nintendo&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/sony/"&gt;Sony&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Mon, 17 Aug 2009 19:11:42 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Microsoft</category>
	
		<category>Wii</category>
	
		<category>Xbox 360</category>
	
		<category>PS3</category>
	
		<category>Nintendo</category>
	
		<category>Sony</category>
	
	
	
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	<title>Call of Juarez: Bound in Blood Review</title>
	<link>http://gamerblips.dailyradar.com/story/call_of_juarez_bound_in_blood_review/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/call_of_juarez_bound_in_blood_review/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_preview/2009/08/14/call_of_juarez_bound_in_blood_review.jpg" width="140" height="140" align="right" alt="Call of Juarez: Bound in Blood Review" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  There is something innately exciting about Western stories. The Wild West is usually depicted as a lawless land of id-driven pursuits where lust, greed, and fame always end up dragging a wagon of bullet-ridden bodies behind it. Call of Juarez: Bound in Blood fits this bill perfectly. Following&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 8/14/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/techland/"&gt;Techland&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/call_of_juarez_bound_in_blood/"&gt;Call of Juarez: Bound in Blood&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/call_of_juarez/"&gt;Call of Juarez&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/ps3/"&gt;PS3&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/ubisoft/"&gt;Ubisoft&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Fri, 14 Aug 2009 22:49:29 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Techland</category>
	
		<category>Call of Juarez: Bound in Blood</category>
	
		<category>Call of Juarez</category>
	
		<category>Xbox 360</category>
	
		<category>PS3</category>
	
		<category>Ubisoft</category>
	
	
	
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	<title>Brutal Legend Multiplayer Hands-on</title>
	<link>http://gamerblips.dailyradar.com/story/brutal_legend_multiplayer_hands_on/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/brutal_legend_multiplayer_hands_on/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_story/2009/08/14/brutal_legend_multiplayer_hands_on.jpg" width="140" height="140" align="right" alt="Brutal Legend Multiplayer Hands-on" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  You&amp;#8217;ve heard the rants from what you think are extreme fanboys. Seen the accolades laid upon a studio that seems to take forever&amp;#8211;four years&amp;#8211;just to make a single game. And witnessed the drama from Microsoft&amp;#8217;s punt of Psychonauts to Activision&amp;#8217;s trite and&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 8/14/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/brutal_legend/"&gt;Brutal Legend&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/tim_schafer/"&gt;Tim Schafer&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/music/"&gt;Music&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/ps3/"&gt;PS3&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Fri, 14 Aug 2009 17:50:05 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Brutal Legend</category>
	
		<category>Tim Schafer</category>
	
		<category>Music</category>
	
		<category>Xbox 360</category>
	
		<category>PS3</category>
	
	
	
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	<title>NHL 2K10 Preview on GamesRadar</title>
	<link>http://gamerblips.dailyradar.com/story/nhl_2k10_preview_on_gamesradar/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/nhl_2k10_preview_on_gamesradar/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_story/2009/08/14/nhl_2k10_preview_on_gamesradar.jpg" width="140" height="140" align="right" alt="NHL 2K10 Preview on GamesRadar" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  In 2008, Visual Concepts found itself in the unenviable position of picking up the 2K hockey series in mid-development, with only five months to build and complete NHL 2K9. The critics assailed the game with an average Metacritic rating of 6.8. 
  
 In response, the company took the beating,&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 8/14/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/visual_concepts/"&gt;Visual Concepts&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/ps3/"&gt;PS3&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/wii/"&gt;Wii&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/nintendo/"&gt;Nintendo&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Fri, 14 Aug 2009 17:39:31 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Visual Concepts</category>
	
		<category>Xbox 360</category>
	
		<category>PS3</category>
	
		<category>Wii</category>
	
		<category>Nintendo</category>
	
	
	
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	<title>Halo 3: ODST Firefight, Multiplayer Hands-on Preview</title>
	<link>http://gamerblips.dailyradar.com/story/halo_3_odst_firefight_multiplayer_hands_on_preview/</link>
	<description>&lt;p&gt;&lt;a href="http://gamerblips.dailyradar.com/story/halo_3_odst_firefight_multiplayer_hands_on_preview/"&gt;&lt;img src="http://images.dailyradar.com/media/uploads/gamer/story_preview/2009/08/12/halo_3_odst_firefight_multiplayer_hands_on_preview.jpg" width="140" height="140" align="right" alt="Halo 3: ODST Firefight, Multiplayer Hands-on Preview" style="border: 1px #ccc solid;margin: 2px 4px;"/&gt;&lt;/a&gt;  We sat there glued to our TV screens. The familiar countdown sounds sounded off&amp;#8211;four, three, two, one… until the black TV screen revealed a narrow hallway where I stood shoulder to shoulder with my team, three ODST soldiers. Stepping into the sunlight we saw Covenant Phantom dropships&amp;nbsp;...&lt;/p&gt;&lt;p&gt;Douglass C. Perry posted 8/12/2009 from gameinsano.com &lt;/p&gt;&lt;p&gt;Find more top gaming news, videos, and blogs on GamerBlips: &lt;a href="http://gamerblips.dailyradar.com/gaming/"&gt;Gaming&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/halo_3_odst/"&gt;Halo 3: ODST&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/firefight/"&gt;Firefight&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/bungie/"&gt;Bungie&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/microsoft/"&gt;Microsoft&lt;/a&gt;, &lt;a href="http://gamerblips.dailyradar.com/gaming/xbox_360/"&gt;Xbox 360&lt;/a&gt;&lt;/p&gt;</description>
	
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	<pubDate>Wed, 12 Aug 2009 15:57:18 +0000</pubDate>
	
		<category>Gaming</category>
	
	
		<category>Halo 3: ODST</category>
	
		<category>Firefight</category>
	
		<category>Bungie</category>
	
		<category>Microsoft</category>
	
		<category>Xbox 360</category>
	
	
	
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